It Doesn't Have To Be Right…

… it just has to sound plausible


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Fantasy Challenge #4: Colours in the Steel, KJ Parker

I just managed to squeeze this book into April so I am, for the time-being, back on track. Although, I have to admit, I’m starting to regret my choice of reading material for this year’s challenge. Probably because I’m asking too much of the books I selected.

Happily, April’s book, Colours in the Steel by KJ Parker, proved to be a good read. It’s Parker’s first novel, and the first book of the Fencer trilogy (followed by The Belly of the Bow and The Proof House). It was first published in 1998, but it doesn’t read like a fantasy that’s more than a decade old.

In the Triple City of Perimadeia, the outcome of court cases are determined by the two advocates fighting each other with swords, often to the death. Bardas Loredan is one such fencer-at-law, and the fact that he’s been practicing his profession for more than ten years indicates that he’s good at it. Temrai is the son of the chief of the plains people, Perimadeia’s on-and-off enemies, and he has come to the Triple City to make swords in its arsenal. Alexius is the city’s Patriarch, the head of the Order which studies the Principle, which is sort of like magic but much more like philosophy. Then there’s Venart and Vetriz, brother and sister traders from the Island, who keep on bumping into Loredan and Alexius…

Out of these characters, and a handful more, Parker sets up a chain of coincidences which eventually lead to the destruction of Perimadeia. While most plots are only fuelled by coincidence, in Colours in the Steel Parker has made the nature of the coincidences themselves a part of the plot. This all begins when Alexius tries to curse Loredan at the behest of a young woman. Which somehow drags Vetriz, who has a natural and unconscious ability in the Principle, into the story. The various cast-members keep on running into each other at fortuitously opportune moments, and they remark on it. Things seem to happen in just such a way as to lead to a specific outcome, and the characters discuss this. But they don’t know why it’s happening, or indeed how it’s happening. The explanation is, I assume, given later in the trilogy. It makes for an original alternative to the vague hints and snippets of back-history most secondary-world fantasies use to drive a series’ story-arc.

On the whole, Colours in the Steel is entertainingly-written. Admittedly, somewhere inside its 503 pages (in my Orbit paperback edition) there’s a 300-page novel fighting to get out. Parker has a tendency to go off on long discourses on subjects which do nothing to advance the plot, and little to flesh out the world. One example is a lecture given by the city’s Chief engineer to Temrai on the construction of trebuchets. True, he uses that knowledge later, but does the reader really need so much detail? And, to be honest, I was never entirely convinced by much of the detail Parker pours into Colours in the Steel. But it sounds plausible. There’s also a description of a typical courtyard in Perimadeia, where one of the characters is sitting, which stretches over several pages and in which nothing actually happens. There are other areas where the prose bogs down like this and the story is in danger of losing all the momentum it has built up to that point: Temrai explaining how he imagines the city cavalry will attack his army, for example; or Athli, Loredan’s clerk, comfort-shopping for stationery.

And yet the plot of the book is a little… odd. The more you read, the less you understand what’s driving the plot. The characters are the ones powering the story, but Parker keeps the engine itself hidden, revealing only hints and clues as the book progresses. For instance, the young woman who wants to curse Loredan – everyone conveniently forgets her name when they encounter her. This makes no sense, and feels whimsical. Even when her actual identity is revealed, knowing her name would have made no difference.

Despite the prolixity and the secretiveness at the heart of the plot, there’s an amusingly sly cynicism to Parker’s prose and world-building. This is perhaps best exemplified by Loredan’s “career” after being made commander-in-chief of Perimadeia’s defences – he’s alternately cast by the city’s leaders as hero, then traitor, then hero again, then traitor…

There’s no doubt that Colours in the Steel is the best of books I’ve so far read for this year’s reading challenge. And yes, if I see the remaining two books in the trilogy I’ll pick them up. I’d like to know how it all pans out. But even more than that, Colours in the Steel is Parker’s debut novel. She has written two more trilogies, and several other novels since. They can only be better than this one. I wouldn’t mind reading them, either.


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Fantasy Challenge #3: The Blade Itself, Joe Abercrombie

Yes, I should have posted this last month. But with one thing and another, I didn’t actually get to the book until early April, and I only finished it a couple of days ago. And I still have April’s book for the fantasy challenge to read and review.

But, The Blade Itself… I had high expectations for this novel, as I’ve yet to see a bad review of it. Admittedly, most of those reviews are by people who are bigger fans of secondary-world fantasy than I am. I may have read my fair share, but it’s by no means my first choice of reading. Or second. Or even third or fourth. And for all that I’ve read many of the popular fantasy writers – Tolkien, Jordan, Erikson, Martin, Moorcock, Donaldson, etc. – I’ve never found them an especially satisfying read. The Blade Itself then, I hoped, given its reputation, might prove something different. After all, it was in part because of books such as The Blade Itself – and their reputations – that I chose to make this year’s reading challenge a fantasy challenge.

So if I’ve laden down Joe Abercrombie’s novel with great expectations, I’ve done no more than all those book bloggers and reviewers out there who praise it. And… you just know I’m going to bury it. Sort of.

As far as I can determine, The Blade Itself‘s reputation rests in part on its subverting of genre stereotypes. There’s no peasant hero, no hidden king, no dark lord, no plot coupons or quest. This is a book which rejects templates and The Tough Guide to Fantasyland. Mostly. The novel’s plot is a case in point. The barbarians in the north have finally organised under a king, Bethold, and are threatening to invade Angland, a northern territory belong to the Union (a united island kingdom). To the south, the city of Dagoska is about to be besieged by the Gurkish Empire, which occupies the continent from which it depends Gibraltar-like. This story is told through the viewpoints of a handful of disparate characters: Logen Ninefingers, an exiled northern barbarian; Inquisitor Glokta, a war hero who is now a despised cripple and torturer; and Captain Jezal dan Luthar, a lazy, arrogant, and not too intelligent officer in the King’s army.

Once upon a time, I thought writing a story featuring a cast of unlikeable characters would be an interesting exercise. Many novels, for example, have anti-heroes – indeed Moorcock created an entire canon of fantasy works featuring anti-heroes. But unlikeable characters and anti-heroes are not the same thing. Abercrombie’s characters are unlikeable – more than that, they’re often despicable. This may be bucking the stereotypes in secondary-world fantasy literature, but Warhammer and other RPGs have been doing it for years. And while it may be an interesting writing exercise, it’s a less interesting reading exercise. I didn’t like Luthar or Glokta; Ninefingers was Conan without the boasting. I didn’t understand why I should want to read their stories. I don’t want to read about prats and pillocks, I see enough of them in real life.

Having said that, the cast of The Blade Itself – and one or two of the secondary characters are actually quite sympathetic – wouldn’t have been so annoying if they had been properly characterised. But Abercrombie uses a technique common in secondary-world fantasy: characterisation by quirk. Each character has a distinctive speech pattern – and some are so distinctive they’re pretty much parodies. Or, in the case of Glokta, Abercrombie presents his thoughts italicised in the prose. And because only Glokta’s thoughts are presented to the reader, he often feels as though he escaped from another book.

The plot has in its favour that it’s not a quest. Having said that, the build up to a war on two fronts is not the most exciting of stories – especially given that The Blade Itself tells it only from the Union’s point of view, and we have only its upper echelons’ prejudiced view of the motives of the northern barbarians and the Gurkish Empire. And those upper echelons are even more of a parody than the central cast. Abercrombie adds to this meagre plot through the introduction of Bayaz, First of the Magi. Ages past, apparently – although exactly when is unclear; certainly several centuries ago – a group of wizards did something which entered legend. Bayaz was one of them, but now he has come back to the Union’s capital, Adua. Except they’re not convinced he is who he says he is…

The Blade Itself is a secondary-world fantasy, which means its world is important. I’m tempted to think a secondary world is more of a hygiene factor – a bad one won’t ruin a book, but a good one will improve it – but perhaps that’s because so many are based on the same models. The world of The Blade Itself is vaguer than most – there’s no map, for example – which actually works to its advantage. Nothing is especially original, and the various societies’ models are plain, but by refusing to treat his novel like a role-playing game supplement, Abercrombie has pushed his story onto his characters. Which would be both a clever move and admirable, if only the characters weren’t such caricatures. Nonetheless, it’s an improvement on many other secondary-world fantasies.

There are some interesting bits in there. But, as in other books of this type, they’re buried in the back-story and it’s only their effect on the narrative which is described. In The Blade Itself, it’s the story of the Maker, and the visit by Bayaz and a handful of others into the House of the Maker, a vast tower in the centre of Adua. That bit I did like.

If there’s a word I’ve heard most associated with The Blade Itself more than any other, it’s “gritty”. I’m not sure if this refers to the unlikeable characters or the level of violence. Because it is a violent book. The damage inflicted in each of the many fight scenes is very detailed. You’d expect a secondary-world fantasy to be violent – it’s in the nature of the genre, they have swords and battles and good versus evil – but none seem to revel in the blood and guts as much as The Blade Itself does. But violence, in fiction as in real life, should be used sparingly. Too much gore on the page, and the story turns into little more than a framing mechanism for one fight after another. A plot needs to be more than that. Thankfully, Abercrombie likes his fight scenes, but he doesn’t let them take over his story.

It occurred to me as I read The Blade Itself that one of the reasons I often find secondary-world fantasy so dissatisfying is because there’s little in it to impress me. In science fiction, you have “eyeball kicks”, or concepts which appeal directly to your sense of wonder; in literary fiction, you can find lovely prose, or an insight whose truth seems so self-evident you wonder why you didn’t think of it yourself, or perhaps an artfully-turned plot that causes you to question everything that has gone before. Secondary-world fantasy offers none of these. It is world-building and story. And the world-building is so often built on historical, or earlier fictional, models that little of it comes as a surprise. The story likewise often follows a tried and tested formula. There’s nothing in them to impress me; I don’t find them satisfying reads.

The Blade Itself is a case in point. It’s undoubtedly better than Pawn of Prophecy (see here). Its prose is not as assured as Assassin’s Apprentice – it is, in fact, often clumsy, although it does improve as it progresses – but its world-building is not as dull as in Hobb’s novel (see here). Its plot is certainly less clichéd, and its cast of characters so much anti-stereotype they’ve turned into parodies.

I approached The Blade Itself with high expectations. For a secondary-world fantasy. Which was somewhat unfair. But then, if you approach a book with low expectations and it exceeds them, that doesn’t mean it’s a good book. When people say science fiction should not be held to the same standard as other branches of fiction, that cardboard characters and plonking prose are fine because it’s science fiction… they’re talking crap. The same holds true for secondary-world fantasy. A good secondary-world fantasy should still be a good book. There should be no caveats, no special generic dispensations.

Will I read the next book in The First Law trilogy? Given the size of the TBR pile – not to mention the two cardboard boxes of books I “quite fancy” reading I have in the other room – no, it’s not going to happen. I don’t especially care what happens to the characters, and if the trilogy’s story-arc is simply a war on two fronts, then I don’t especially care how the trilogy ends. The Blade Itself is the best of the three fantasy novels I’ve read for this challenge so far, but it remains to be seen whether it’ll be the best of the year…


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Fantasy Challenge 2: Assassin’s Apprentice, Robin Hobb

Assassin’s Apprentice was not unknown to me when I picked it as one of my dozen fantasy novels for this year’s reading challenge. I knew that it was popular – the first book in a best-selling fantasy trilogy, in fact. I knew that Robin Hobb was a pen-name, used by Megan Lindholm (whose real name is actually Margaret Astrid Lindholm Ogden). I’d also heard that Lindholm, after ten fantasy novels, found it difficult to sell her next project as her sales had been declining. So she used the pen-name Robin Hobb instead. And Assassin’s Apprentice, her first book under that name, went on to become a best-seller. (A more cynical person than myself might have suggested that the perceived gender of Robin Hobb played a part…)

I’ve no idea how true how that is. Certainly some authors are deemed “category killers”, and subsequently find publication easier under a pseudonym. It seems more likely that Lindholm used the pseudonym simply to distinguish Assassin’s Apprentice and its sequels from her earlier work as it was a very different type of fantasy. Nonetheless, it did feed into my perception of the book…

Which was that Assassin’s Apprentice was a stereotypical secondary-world fantasy.

Except. The book is written in the first person – which is not typical of secondary-world fantasies. But it has a map – which is typical of secondary-world fantasies. I am, I admit, not a big fan of maps in books. I think they’re unnecessary… although I confess there’s a childish amusement to be gained looking up on them the places mentioned in the story. Also, the map in Assassin’s Apprentice did not bode well. I complained last month about Edding’s use of names in Pawn of Prophecy (see here). But at least he made an effort. Hobb instead chose to give the various parts of her fantasyland the most boring names ever – Near Isles, Mountain Kingdom, Neat Bay, South Cove, Cold River, Blue Lake… The characters’ names are no better: King Shrewd, Prince Chivalry, Prince Verity, Lady Patience… (It doesn’t help that Verity is a female name.)

But, the story: Fitz is the apprentice of the title. He’s the bastard son of Prince Chivalry, dumped on the royal family at the age of six. They acknowledge him as an illegitimate son, and he’s left in the charge of Burrich, the Stablemaster. Fitz grows up in the royal castle, Buckkeep Castle, learns how to look after animals, how to scribe, and becomes secretly apprenticed to the king’s assassin, Chade. Much of Assassin’s Apprentice covers Fitz’s childhood and early teen years – his various minor adventures, escapades and learning experiences during that time.

But it is only when he reaches the age of fourteen that the plot of the novel actually begins… Prince Verity is busy using his telepathic Skill to keep the evil Red Ship Raiders from the shores of the Six Duchies (which is the name of the kingdom). But his father, King Shrewd, has decreed he must marry. So Verity’s younger brother, Prince Regal, a nasty piece of work from the first chapter, finds him a bride, Princess Kettricken of the Mountain Kingdom. As part of a powerplay, Regal lies about Kettricken’s brother, the heir to the throne of the Mountain Kingdom, and so persuades King Shrewd to send Fitz with the wedding party to off the Mountain Kingdom prince.

It’s all a heinous plot, of course. And the nasty villains get their comeuppance. And you know they’re villains because they’ve been nasty since they first appeared. Although Hobb makes a decent fist of characterising her cast, she does signpost a bit too blatantly where the reader’s sympathies should lie.

As a secondary-world fantasy, Assassin’s Apprentice fails the immersion test. The world Hobb has created is, frankly, a bit dull. The convention of giving everything prosaic names evokes nothing, and suggests only a lack of imagination. The world itself is pretty much your bog-standard cod mediaeval world – although unlike the real Middle Ages, the royal family are just an ordinary bunch of folks with a bit more responsibility than most. Which seems a bit… egalitarian – a fault of many fantasies by US authors. There’s very little actual fantastic content – a mention of dragons, the Skill (telepathy), the Wit (empathy with animals), and the world itself. It seems odd that the world should feel as though it were painted in washed-out colours, given that over half of the book is essentially world-building.

Despite all that, I found myself enjoying Assassin’s Apprentice. It was an easy read, and Hobb has an engaging voice. I wasn’t convinced by Fitz, the narrator – the action starts when he’s fourteen, but he came across as somewhat older. It was certainly a better book than Pawn of Prophecy, but even so I’ve no plans to continue with the trilogy. Or indeed any other books by Hobb. There are some hints in Assassin’s Apprentice of a bigger story-arc and more interesting revelations. But. While the book is fairly typical of the genre, it also felt a lot like a fantasy with training wheels. It’s too much like a mediaeval boy’s adventure, sort of King Arthur meets Tom Sawyer, with very little actual secondary-world fantasy content.

A step up from last month’s read then, but still disappointing.


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Fantasy Challenge 1: Pawn of Prophecy, David Eddings

My first choice of genre might well be science fiction, but I’ve also read a lot of fantasy. But not The Belgariad by David Eddings, for some reason. Perhaps it felt like too much of a cash-in on the popularity of the genre – back in the 1980s – so I gave it a miss. I don’t know. But I’ve now read the first book of the series. And…

I don’t think I missed anything.

Pawn of Prophecy is the first of five books known collectively as The Belgariad. It was first published in 1982, and is still in print now. But as a YA fantasy.

Garion is a fourteen-year-old orphan, who lives on a farmstead in central Sendaria. His guardian, Aunt Pol, is the cook. One day, a nameless storyteller – subsequently named Mister Wolf by Garion – makes one of his infrequent visits to the farmstead. Apparently, something very important has been stolen from somewhere, and Mister Wolf needs to discuss this with Aunt Pol. Which he does. The two decide to hunt down the thief and retrieve the stolen item. Afraid to leave Garion on his own at the farmstead – he is clearly more than just a simple orphan – they take him with them. Also accompanying them is the farm’s blacksmith, Durnik, who fancies Aunt Pol. They are then joined by Barak, a huge Viking-like warrior, and Silk, a weaselly merchant/spy.

The intrepid band head to Darine, a city on the north coast of Sendaria, but miss their quarry. So they head south to a trading city, then across to a major port, before being accosted by a platoon of royal guards and escorted north again – but this time to the Sendarian capital. Where they meet the king, and Mister Wolf, Aunt Pol, Barak and Silk are revealed as rather more important personages than they purported to be. And they’re needed yet further north at Val Alorn, the capital of Cherek, for a meeting of kings.

At Val Alorn, Garion kills a boar in a hunt, unmasks a spy, learns more about Mister Wolf and Aunt Pol, and learns a little more about who he is.

There is, plainly, nothing new here. There wasn’t back in 1982. The Belgariad is the very definition of a secondary world fantasy. Pawn of Prophecy even opens with a creation myth as a prologue – and which so clearly sets the plot of the series that the real natures of the central cast can only have come as a surprise to a complete nincompoop. In fact, there is very much a sense about Pawn of Prophecy of it being a manufactured book, as if it were written to a checklist. Perhaps this is because it’s so clichéd.

Each of the nations on the continent – there is, of course, the obligatory map at the front of the book – has a single characteristic. Sendaria is populated by practical peasants (and where better to hide your Peasant Hero?), Cherek is Viking-like berserkers, Drasnia is spies and shifty merchants, Algaria is Mongol-like nomads, Tolnedra is an empire… It’s world-building by numbers – there’s no real sense of place or culture to each city or nation, only of plugged-together borrowings.

The same is true of the characters. Garion is both the Peasant Hero and the Hidden King. Mister Wolf is the Good Magician. Barak is the Mighty Warrior. Durnik is the Loyal But Slightly Dim Peasant. All are straight from Central Casting. And Eddings makes little effort to further distinguish them from their archetypes. For example, Barak likes beer. A lot. Oh yes – his relations with his wife are somewhat strained. I suppose that “quirk” makes him a little bit different. Except, Silk – who is a typical thief/scout – is in love with his “aunt”, the king’s second wife (the king is his uncle, but she is no blood relation). So the cast are actually as much characterised by their relationships as they are their archetypes.

There’s a bizarre clumsiness to the naming of people and places in the book too. Sendaria is fine… but Ulgoland? Tolnedra? Angarak? Mimbrate knight? Some of the place-names read like accidents on a Scrabble board. They make the place feel even more invented. There doesn’t appear to have been any effort made to make names sound like they fit a particular culture.

The prose reads as though it were dictated. It has that sort of verbal rhythm, and a reliance on set phrases to characterise members of the cast. I lost count of the number of times I saw the sentence “Barak laughed”. Descriptive prose is thin at best. When, for example, Aunt Pol takes on the role of Duchess of Erat when the party reaches Muros, she is described as “wearing a blue dress” and “magnificent”. There are a number of action sequences, and in these the sparse prose works quite well. But the story itself seems to be mostly carried in the dialogue. The characters trek for leagues to some city, then have a discussion. They trek somewhere else and have another discussion. Then there’s an action set-piece. Afterward, they have a discussion.

So, not an impressive work. And I suspect I would have found it just as dissatisfying if I’d read it back in 1982 (when I was in my late teens). I can certainly understand why the Belgariad has been re-categorised as YA. A bratty fourteen-year-old, especially an ignorant one, is a protagonist only teenagers could like. I’d have preferred if he’d been killed early on – although, of course, that was unlikely, given that the series is about him…

I am reliably informed that Pawn of Prophecy is the weakest of the five novels. Certainly on the strength of it I have no desire to read the remaining books. I’ve read the series précis on Wikipedia (here), and neither does that encourage me to read further.

So, the first book in this year’s reading challenge, Pawn of Prophecy, fails to persuade me to try the next book. Let’s hope the next fantasy series I chose is more successful.


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Reading Challenge #12 – Stranger in a Strange Land, Robert Heinlein

I first read Stranger in a Strange Land back in my early teens, twenty or more years ago. I think I may have read it more than once during that time. I vaguely recall being aware of the book’s reputation, but not entirely understanding why it had such a reputation – I enjoyed it, but I thought other Heinlein novels were better. My opinion of Heinlein’s oeuvre has changed considerably in the decades since then, and according to my records the last book by him I read was in 1996. And that was a reread of I Will Fear No Evil. Well, yes, I did read Starship Troopers last year, but I didn’t read it for enjoyment, so it doesn’t count – see here.

Throughout my science fiction reading career, Heinlein has never been a favourite sf author, although I’ve read around two dozen of his books, many of them more than once. I also owned around a dozen of them – although I purged my book-shelves of all but a handful early last year.

Which is a long-winded way of saying that, despite its reputation, I had relatively low expectations for this reread of Stranger in a Strange Land. Heinlein’s 1940s somewhat patronising dialogue-heavy prose style no longer appeals to me; his politics certainly don’t appeal. So what to make of the sf novel that, along with Dune (a personal favourite) and The Lord of the Rings (I really should reread it one of these days), was beloved by college students around the world in late 1960s and 1970s?

First, the plot. A mission to Mars comes a cropper, and a second mission sent twenty-five years later finds a single survivor living among the Martians: Valentine Michael Smith, the son of two members of the first mission’s crew. They return him to Earth. Smith is Martian in all but physiology, and he introduces his Martian way of thinking to the people around him. He also proves to have “magical” powers. For a while, he stays with Jubal Harshaw, a cantankerous multi-millionaire, who has opinions on everything. Smith leaves him to see more of the world – well, the USA of the time – and then creates a charismatic church. But society at large – well, the society of the USA of the time – does not want to hear his “message”, and he is torn apart by a mob. His church and message survive in his followers.

So. The good stuff. Stranger in a Strange Land is surprisingly readable. Heinlein’s prose is like beige – it’s not colourful, it doesn’t stand out as either good or bad. Some people think all novels should be written in beige prose. I happen to think that’s a waste of English. Why does the language have such a large lexicon if all you’re going to use are the blandest words in it?

That readability may well be because so much of the book is dialogue. A reader doesn’t need to exercise their imagination as much for dialogue as they do for descriptive prose. Sadly, for a book originally published in 1961, the dialogue in Stranger in a Strange Land sounds like it’s straight from some 1940s screwball rom com. In fact, the whole book reads as though it were written twenty years earlier. Nor is it really science fiction. Michael Valentine Smith may be a survivor from a mission to Mars, but there are sections of the book set among angels in heaven. And Smith’s powers are pretty much magical.

And then there’s the politics… Which is sort of Rand lite. But with sexual liberation and some distinctly dodgy 1950s gender politics. Heinlein, many will tell you, was a proto-feminist – and yet one female character, Jill, in Stranger in a Strange Land says, “Nine times out of ten, if a girl gets raped, it’s partly her fault” (p281). This is after two pages of her ruminating on why she enjoys showing off her body to dirty old men and why it is A Good Thing. As is, apparently, pornographic depictions of women.

Stranger in a Strange Land is also apparently a satire – it says on the back-cover of my 1980 NEL edition: “a searing indictment of Western Civilization”. All I found it in were a few off-the-cuff observations of the sort found in a some channel TV sitcom, and a made-up church that owed more to 1920s carnivals than it did to organised religion. In fact, Smith actually joins a carnival for a while after leaving Harshaw’s mansion – but this is a an old-style carnival, rather than simply a travelling funfair.

Incidentally, I couldn’t find a copy online of my NEL edition’s cover art, hence the current Hodder edition shown above. Still, look at that hyperbole “the Hugo-winning bestseller they wanted to ban”.  It doesn’t say who wanted to ban it – lovers of good literature, perhaps. If it was some religious group – well, don’t forget one such group also wanted to ban Watership Down, a book with a cast of rabbits.

Heinlein’s characterisation never stretched much beyond Competent Man and Perky Female, but in this novel he also manages Dim-Witted Innocent – science fiction’s very own Forrest Gump, if you will. Except Valentine Michael Smith, the Man from Mars, is a Magical Forrest Gump. There are a couple of feeble attempts at passing off his powers as ESP, but I’m not aware of any previously-documented psionic power which makes clothes disappear – telecdysiasism, perhaps? The many mentions of the Martian “Old Ones”, who are “discorporated” members of that race but who still interact with the living, also read more like fantasy than science fiction.

I’d always pegged Heinlein’s later works – the 1970s and onwards – as his Dirty Old Man books, so I was surprised to see he’d actually started on that phase a decade earlier. In 1961, when Stranger in a Strange Land was first published, he was 54, so not really that old, but it’s plain that Jubal Harshaw is Heinlein. Admittedly, Heinlein was known for putting mouthpieces into his fiction, but Harshaw has to be the least subtle of any of them. He’s also, quite frankly, full of crap. He gives a lecture on modern art that is little more than ill-informed opinion. Indeed, some of the “facts” he spouts are anything but. Not to mention that, for all his much-vaunted egalitarianism, he’s nothing more than an old school capitalist patriarch.

Which makes Smith, the Magical Forrest Gump, something even worse. Perhaps in 1961, he might have been seen as something akin to a carnival freak, a “good monster”. But now, he’s more of a Charles Manson / David Koresh type figure – and Smith’s church, with its creed of nudity and group orgies, only makes the resemblance worryingly closer. I personally find little to admire, and much to condemn, in such cults, so a novel celebrating them is unlikely to find much favour with me. To be fair, Heinlein is innocent in that regard, as Stranger in a Strange Land predates both Manson and Koresh, not to mention Jonestown or Heaven’s Gate.

I knew before I opened the cover that reading Stranger in a Strange Land was not going to be fun. That’s one reason why this post is late. But I’d forgotten how downright irritating Jubal Harshaw is, how annoying his Heinlein’s female characters are – and how interchangeable: Harshaw has three “secretaries”, a blonde, a brunette and a black-haired one, but they might as well be the same woman with a few bottles of hair-dye; likewise the other women in the book. I’d also forgotten how stupid the whole concept of “grok” is. Try rereading the book, and substituting “understand” or “comprehend” for “grok”. The book is entirely unchanged.

In the history of science fiction, Robert Heinlein was undoubtedly an important writer, and Stranger in a Strange Land is one of sf’s few break-out books, enjoying success outside the genre. Like Rand’s novels, I suspect Stranger in a Strange Land is also a book read more for its politics and philosophy – it certainly can’t be for its prose, characterisation, or depiction of a near-future USA. And, again like Rand’s novels, there’s not much in there that appeals to me. Nor is it especially timeless. Stranger in a Strange Land reads like a novel of the 1940s, and feels wildly inappropriate in the twenty-first century.

I very much doubt I’ll ever read Stranger in a Strange Land again, but I think I’ll hang onto my copy for the time-being…


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Reading Challenge #11 – To Your Scattered Bodies Go, Philip José Farmer

Philip José Farmer’s Riverworld series is recognised as a classic of the genre – it says so on the blurb of my 1981 paperback copy of To Your Scattered Bodies Go, the first book in the series. The last time I read it was, I think, back in the mid-1980s. Like Ringworld (see here) and Rendezvous With Rama (see here), it’s one of those sf novels which is overshadowed by a Big Dumb Object central to the story. In this case, it’s Riverworld itself, a planet whose surface is one long river valley which weaves its away across the entire surface.

On reflection, that characterisation may be slightly unfair – yes, Riverworld qualifies as a BDO, but it’s not that which is most often remembered about the Riverworld series. It’s that Riverworld is entirely populated by the resurrected dead of Earth, from all regions and all ages. Including known historical figures.

And it’s a historical figure who is the protagonist of To Your Scattered Bodies Go. He is Richard Burton, the Victorian explorer, discoverer of Lake Tanganyika, and translator of 1001 Nights and Kama Sutra. The novel opens with him waking up in a vast space, whose limits he cannot see, floating in some sort of clear gel and surrounded by rank upon rank of sleeping human beings. He attempts to escape, but is caught and returned to sleep… only to awake at the side of the River.


The entire population of Earth from its entire history has been dumped along the River. Burton finds himself the leader of a small group which includes Alice Liddell Hargreaves (Carroll’s inspiration for Alice’s Adventures in Wonderland) and a number of fictional characters – including a Neanderthal (I think), and an alien from Tau Ceti (who apparently visited the Earth at the start of the twenty-first century).

Each person arrives on Riverworld with nothing but a “grail”, which is a sort of tiffin tin. Every mile along the River are “grailstones”, large mushroom-shaped stones with rings of depressions on their tops into which the grails fit. Twice a day, grails left in the depressions are filled with food, alcoholic drinks, soap, cigarettes, and other items. Initially, everyone is naked, and Farmer is keen to get this across, describing it more often than is really necessary. Later, the grails provide simple garments – kilts, halter-tops and the like.

To Your Scattered Bodies Go does not present a cheering vision of humanity. Not content with having the resurrected humans display the worst elements of their nature during the first few days after their arrival on Riverworld, Farmer later has them banding together to form small nations, most of which fight each other or run slave economies.

After several chapters in which Burton et al explore their immediate surroundings and build huts – and little else except violent encounters occur – he decides to build a boat and travel up the River. Which he does – on a large catamaran, with a crew of a dozen, including Alice, the caveman, the Tau Cetan, and several others of his group.

They travel a great distance – “exactly 415 days later, they had passed 24,900 grailrocks” – and see a great many people – “they must have passed an estimated 44,370,000 people, at least”.

The journey comes to an abrupt end when the boat is attacked and its crew captured by a state ruled by Herman Goering and early Roman emperor Tullus Hostilius. These two have enslaved all those in their vicinity, letting them keep the food from their grails, but confiscating the luxury items – whiskey, narcotics, cigarettes, etc. Goering apparently managed to take control after whipping up anti-semitic feeling amongst the people around him.

Unfortunately, Riverworld, for all that its population contains all of human history, is nothing more than middle America. Farmer has obviously read a book on Richard Burton – perhaps even the one mentioned by another character, Burton: Arabian Nights Adventurer, Fairfax Downey (1931) – and so he made him his hero. But the Burton of To Your Scattered Bodies Go reads like an ordinary mid-twentieth century competent man, and his one historical quirk appears to be an impassioned defence – usually cut short – of writing a book repeatedly described as anti-semitic. In fact, To Your Scattered Bodies Go is full of anti-anti-semitism. Goering used anti-semitism as a route to power; one of the catamaran’s crew is a twentieth-century Jew who argues repeatedly with Burton; and after being enslaved by Goering, Burton and the others are imprisoned with a group of Israelis. Strangely, there are no Arabs in To Your Scattered Bodies Go. And Burton, who spent so long in the Arab world – and was the first European to visit Makka – never discusses Islam.

Then there’s the cigarettes… Yes, more people are alive today than have lived throughout history, but is it really plausible to expect cigarettes to feature so heavily in Riverworld? Perhaps it’s understandable that a sf short story submitted to a US magazine of the mid-twentieth century would be so parochial, but I’d have expected more of novel. Admittedly, two parts of To Your Scattered Bodies Go were originally published as short stories – ‘The Day of the Great Shout’ in 1965, and ‘Riverworld’ in 1966.

More than this, the story’s plot is fundamentally flawed. When Burton and the others are captured by Goering’s mob and enslaved, they immediately begin plotting an escape. They manage to break out and, in fact, seize power and remake the state along more egalitarian lines. But the whole slavery thing is flawed. Everyone already knows that if they die they are resurrected again, although not in the same area in which they died. So they could try to escape their enslavers – if they fail and are killed, well, they’ll just re-appear somewhere else. No one has any reason to accept slavery. Yet they do. It makes no sense.

And this means of “escape” later becomes a major plot point for Burton. He is being hunted by the builders of Riverworld – dubbed the “Ethicals” – and in order to stay out of their clutches, he repeatedly takes his own life – 777 times before finally being caught by them.

Like The Stainless Steel Rat earlier this year, To Your Scattered Bodies Go failed for me on this reread because it seemed little or no thought had been put into the story beyond its central premise. Burton is not a convincing recreation of the historical figure. And every period of history presented in the book is the same as twentieth-century America in its outlook and sensibilities. I need more than a neat idea for me to enjoy a story, and certainly more than that for me to think a story is any good. Perhaps it’s not all that surprising that, in a genre in which it’s now extremely difficult to come up with a new original idea because they’ve all been done, present-day sf readers tend to look at the stuff around the central premise – the world-building, the writing, rigour, plausibility, logic – in order to determine quality.

Despite my disappointment with To Your Scattered Bodies Go, I think I’ll hang onto to my Riverworld boxed set for the time-being. I’ve never been a big fan of Farmer’s fiction – in fact, I’ve always wanted to like his books more than I do, because he never seemed to approach the genre in an especially straight line like the other writers of his generation. One day, perhaps, I’ll read more by him.


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Reading Challenge #10 – Radix AA Attanasio

When I decided this year to reread books I remembered fondly from my teens, it was a given that some – if not all – might not survive the experience. After all, I’d like to think I’m a more discerning reader now. I’m certainly a more experienced one. And what I look for, and expect to find, in fiction has changed a great deal over the past few decades. So, ten months in, and the results of this year’s reading challenge have not been entirely unexpected – and yet, there have been surprises too. I hadn’t expected to hate The Stainless Steel Rat so much that I’d purge my book-shelves of it and its sequels. I hadn’t expected The Left Hand of Darkness to impress me so much all over again.

And so, for October, albeit somewhat late, we come to Radix, AA Attanasio’s debut novel. Which I’d expected to survive a reread. (The cover below is not the edition I own – a Corgi B-format paperback from 1983 – although mine does also feature a naked man.)


I don’t think anyone would ever describe Radix as a “classic”, although it was shortlisted for the Nebula Award in 1981. Certainly it impressed me enough on my first reading that I subsequently followed Attanasio’s career, buying and reading each of his novels as they hit paperback. And during the 1980s and 1990s, Attanasio churned out a succession of well-regarded and reasonably successful genre novels. Not all were sf – for example, Wyvern was an historical novel, the Arthor series was fantasy, and The Moon’s Wife was an urban fantasy. At the start of the new century, however, Attanasio seemed to drop from sight. He returned only recently, with a pair of YA fantasies.

But, Radix. In this book, the Earth has moved into the path of a Line of energy being broadcast from the centre of the galaxy. This energy was generated in another dimension, and has had catastrophic effects on the planet. In the thirty-fourth century, when the novel opens, Earth is very different. There is a map at the front of Radix, which depicts an area of North America (with north and south swapped), but which bears little or no resemblance to any territory from a real-world atlas. This is where the story takes place.

Sumner Kagan is a fat, lazy, teenaged slob. He’s also a serial killer – he puts together complicated plans in which he lures gang members who have humiliated him into traps, and then he kills them. Kagan is also the father of Corby, a voor-human hybrid who is a sort of voor messiah. The voors are an alien race with psionic powers, who have travelled to the Earth along the Line and taken human form. Kagan is arrested, beaten to near-death by the police, and sent to a penal camp in the jungle. The commandant there makes Kagan his personal project, giving him tasks which improve his physique, fitness, strength and agility, with the aim of selling him later as a slave. But Kagan escapes, and ends up joining the special forces. He trains in a swamp, goes on several missions, suffers burn-out, and ends up living with a tribe of mutants on the edge of a desert…

There’s a lot to get through in Radix. Especially since the above – the history of Sumner Kagan – is only the build-up to what the novel is really about. Which is: when the Earth moved into the Line in the early twenty-second century, a “godmind” called the Delph took up residence in the mind of an Israeli pilot, Jac Halevy-Cohen. The Delph has more or less dominated the Earth ever since. Sumner Kagan is the Delph’s “eth”, “a fear-reflection that haunted him in many human forms”, as the glossary has it. Yes, Radix has a glossary.

For three-quarters of Radix, Kagan is honed and tempered for a final confrontation – but not with the Delph, with the AI it created to manage its affairs, Rubeus, and which has turned megalomaniacal. Along the way there’s lots of weird New Age-y stuff, little of which seems to add much to the story. In fact, Radix is very much a book of two halves – there’s the straightforward sf story recounting Kagan’s adventures; and there’s the underlying battle between Rubeus and the eth, fought with the assistance of the voors (especially Corby, who is disembodied and takes up residence in Kagan’s mind). It makes for an odd reading experience…

… and one, sadly, that these days I have less patience for than I once had. Radix reads like a bizarre cross between Dune and Samuel R Delany, and I admire both. But in Radix, Attanasio was either trying too hard, or not fully in command of his prose style, because his attempts at Delany-esque language are not always successful – “He was a shark slendering…”, “The presence of people was palpable as blood”, “a dreamworld had intrigued into reality”

Having said that, Attansio’s world-building in the novel is very good. He has created an interesting backdrop for his story, and he uses it well. It is in that respect, and in the character journey undertaken by Kagan, that Radix most resembles Dune – well, that and its appendices, comprising a timeline, character profiles and a glossary.

Incidentally, Radix is actually the first book in a thematic “tetrad”. The sequels are: In Other Worlds, Arc of the Dream and The Last Legends of Earth.

I’ve read Radix several times during the past twenty-six years, but I suspect it’s one of those books I remember as being better than it actually is. It starts off well enough, and some of the set-pieces are very good, but when the New Age-y stuff starts to overwhelm the plot then my eyes start to glaze and find myself looking around for something else to read. I’ll keep the book on my book-shelves, but I’ll not be rereading it again in the foreseeable future.


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An Unreliable Review: Transition, by Iain Banks

“Apparently I am what is known as an Unreliable Narrator, though of course if you believe everything you’re told you deserve whatever you get.”

So opens Iain Banks’ Transition. It is a science fiction novel, set among and across many alternate worlds; but it has been published in the UK without the defining “M”. Transition is ostensibly about the Concern, an organisation from an alternate Earth which operates an undefined number of agents who have the ability to “transition”, to travel between alternate realities. In order to further an agenda which never quite becomes clear. Chief among these operatives is Madame d’Ortolan, who heads the Concern’s Central Council and so runs the organisation. Set against her is the rebel Mrs Mulverhill. And caught between the two is Concern agent and assassin Temudjin Oh.

The novel comprises a number of different narratives, none of which progress in chronological order. One featuring “Patient 8262” does very little until the epilogue, which gives his identity without actually explaining it. Another narrative is that of a Yuppie barrow-boy-turned-trader, who is peripherally involved. And there’s another, which appears only a handful of times, about an American film producer trying to get a project green-lit.

There is little that is actually unreliable about the story of Transition. Perhaps there’s a vague possibility that it is all confabulation, but if there are clues suggesting as much I missed them. In fact, other than the bald “I am an Unreliable Narrator” which opens the book, there’s very little in the way of narrative games in Transition. Structurally, yes – the plot is a collage of related vignettes and episodes from life histories. But that’s nothing new for Banks – his Use of Weapons is justifiably known for its innovative structure. But the structure of Transition does beg the question: is it greater than the sum of its parts?

And… I don’t think so. Banks has never been a great prose stylist – good, but not great. But his fiction has always been characterised by great imagination. Even as Iain Banks, the mainstream writer, there has been bleed-through from his science fiction persona, Iain M Banks. And while Transition is certainly not a M book in feel or presentation, it is coloured by his sf far more than any of his other mainstream novels. It’s not a M book because it is low-residue, low-profile science fiction. It’s not the in-your-face space operatics of the Culture novels.

The central conceit, the travelling between alternate Earths, is certainly science fiction; but it is never explained or rationalised. There’s a drug, septum, and a certain small percentage of the population has a talent… There’s a vague nod in the direction of the Many Worlds Hypothesis, but no real attempt at depicting the phenomenon realistically. If anything, it’s simply a device to allow Banks to present different worlds – which are constructed with much of the invention and excess of his science fiction. Sometimes too much, in fact…

The Culture at least provides Banks with a framework for his invention. And he needs it, otherwise he has a tendency to over-colour his worlds. The chief villain of The Algebraist, the Archimandrite Luseferous, is such a pantomime figure, all he is missing are twirling moustaches. And the same is true of Madame d’Ortolan in Transition. She’s not real. Neither, for that matter, is Mrs Mulverhill. They’re comic-book characters – in fact, you can almost imagine them in some brightly-coloured hyper-real graphic novel. Adrian, the 1980s trader, is more real, but even then he’s something of a cliché. And, it has to be said, yuppie excesses are an old target. Today it is the bankers, especially the incompetent CEOs who get to walk away from the wreckage with millions.

In fact, there is a sense throughout Transition of old battles being dragged back into the light. Banks has never been one to shy away from a fight, and we get the usual well-worded attacks – on libertarianism, religion, the rich, military adventurism, the ends justifying the means, torture…

The religion one is especially interesting. There have been many mentions of the novel’s assertion that Christianity is a perfect religion for terrorism.Which may be true considering its creed. But terrorism is a secular activity, and Islam, unlike Christianity, is not simply a creed and a moral framework. It is a political and judicial system, it is more tightly-interwoven into the lives of its followers than Christianity. And, it should be pointed out, all studies on suicide bombers and terrorists to date have demonstrated that they are driven more by nationalistic and political motives than they are religious.

In total, it’s hard to know exactly what to make of Transition. The total doesn’t quite add up. The Concern’s secret agenda – which is the hidden engine of the plot – is not properly geared to the story. The low-profile sf which permeates the novel gets inexplicably thrown away at the climax and replaced with, well, magic. If the villains are comic-book characters, then Oh only wins through at the end because he turns into a superhero…

On reflection, seen in that light – Transition is a hyper-real graphic novel in prose – then perhaps things begin to make sense. The need to atone for the 1980s. The brightly-coloured and highly-detailed backgrounds. The ungrounded inventiveness. The larger-than-sf characters. The way in which each vignette or episode must be treated as complete in and of itself, and yet must also be taken as a part of the greater plot. Transition feels as though Banks has adopted comic-book story-telling techniques to a prose novel. And disguised it as science fiction.

Has Banks has created a novel which can be read in three modes – mainstream, science fiction, and comic-book? Possibly. Because reading Transition solely in one of those modes renders it an unsatisfactory read. It never quite convinces as science fiction; it becomes increasingly too fantastic to work as mainstream; and its narrative is perhaps too complex to succeed as a comic-book. But it certainly makes for a (mostly) interesting read.

Someone once said of Anthony Burgess that he was a great novelist who never wrote a great novel. I’m beginning to wonder if we should say the same of Iain Banks…


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Reading Challenge #9 – Lord Valentine’s Castle, Robert Silverberg

I can’t say I’m a huge Silverberg fan. I’ve read many of his books and short stories, and I’ve enjoyed them. But I’ve never made an effort to seek out those of his works I’ve not read – as I have done with some other writers. To be fair, Silverberg is one of the stalwarts of the genre. He’s had – and still has, of course – a fifty-four year writing career, and has mostly produced good books and stories. During that more-than-half-a-century, he has won four Hugo Awards and five Nebula Awards.

Silverberg’s most well-known creation is, arguably, the world of Majipoor, on which he has set seven novels, two novellas and a short story. The first of these is Lord Valentine’s Castle, published in 1980.

Majipoor is a big planet – in fact, it was inspired by Jack Vance’s novel, Big Planet – with four enormous continents. The world has been settled for thousands of years and has a population of some sixty billion; but it is now something of a backwater, and rarely visited by people from other planets. It is home to several races – humans, Skandars, Ghayrogs, Vroons, Su-Suheris, Liimen, and Hjorts. There are also the native Metamorphs, from whom the humans took the world, and they now live in a reservation. Majipoor is ruled by four potentates – the Coronal, who is the executive arm of government and rules from his castle atop the thirty-mile-high Castle Mount; the Pontifex, the legislative arm, who lives in the Labyrinth; the Lady of the Isle of Sleep, who through dreams provides the world’s moral framework; and the King of Dreams, who punishes wrongdoers, also through dreams.

Lord Valentine’s Castle opens with a man called Valentine on a ridge looking down upon the city of Pidruid, on the western shore of the continent Zimroel. He doesn’t know who he is, or how he got there. A passing boy, taking cattle to market in Pidruid, approaches him and the two enter the city together. Within a couple of chapters, Valentine has shown an uncanny natural ability at juggling, and joined a juggling troupe. The Coronal – also called Valentine – is due to appear shortly in Pidruid on the Grand Processional all coronals take shortly after ascending to power.

The name is not a coincidence. Valentine the juggler soon learns that he was Coronal Valentine but, by some art or science never explained, his mind has been swapped into another body and someone else has taken his place as coronal. The more of his memory Valentine recovers, the more he determines to take back his throne. So he travels across Zimroel to its east coast, and there takes ship to the Isle of Sleep, in order to persuade the Lady (who is always the mother of the coronal) of his true identity. And after succeeding in doing that, he continues on to the eastern continent, Alhanroel, to first gain the Pontifex’s support, and then march on Castle Mount and throw down the usurper.

And that’s pretty much the plot. Silverberg intended that “the book must be fun”“all light, delightful, raffish…” And in that respect he succeeds. Valentine encounters obstacles on his way, but he overcomes them. He has exciting adventures – some of which seem a little too much, such as being swallowed by a legendarily giant sea-dragon while en route to the Isle of Sleep.

But then, Lord Valentine’s Castle is not a book to take seriously. It has a simple plot and a hero who prevails. It is, above all, colourful – Valentine’s journey east is very descriptive. And everything he sees and meets is exotic. And we know it is exotic because Silverberg has given it a made-up name. Although not all names, it has to be said, actually work all that well. “Niyk-tree” isn’t too bad, nor is “blave”; but “stajja” and “dhiim” just look like typographical accidents.

What strikes me most about this book is not the acknowledged debt it owes to Big Planet, but the debt it owes to Vance. Silverberg is channelling Vance. He does it well, because Silverberg is nothing if not a master craftsman. But, all the same, Lord Valentine’s Castle often feels a little like there’s too much Vance in it, as if Silverberg has crammed several novels by Vance into one book – which at 506 pages (in my 1982 Pan paperback; not the cover shown above) probably is equivalent to several novels by Vance…

Unlike some of the other books I’ve read in this year’s reading challenge, I didn’t regret rereading Lord Valentine’s Castle. I quite enjoyed it. It’s mind candy, but the sort of mind candy a friend might bring back from a trip to a foreign country – still fluffy, but with an exotic flavour to it. It’s a good book to read on a dull journey. And, like many books of its type, its general shape will linger – that the world of Majipoor is so big, Castle Mount and the Fifty Cities on its slopes, the overall story of the book but not Valentine’s individual adventures… and that it all ends happily. It had been a good twenty years or more since I last read Lord Valentine’s Castle, and still it felt comfortably familiar. Which is no bad thing sometimes.