It Doesn't Have To Be Right…

… it just has to sound plausible


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Airs of empire

I have for the last few years documented my reading in Reading diary posts, where I typically write about – “review” is probably too strong a word – half a dozen books. I haven’t written a blog post about a single book for quite a while – chiefly because I sort of lost the habit of blogging regularly enough for me to write about a book within days of finishing it.

But sometimes books, or films, make good springboards for more general commentary on genre, and I think that makes for a more interesting blog post than a straight-up review. In this particular case, it’s a relatively recent space opera novel which triggered some thoughts on twenty-first century science fiction, particularly space opera; and that space opera novel is Heirs of Empire by Evan Currie, published in 2015 by 47North. It’s the first in a two-book series and is followed by An Empire Asunder (2016). I’m not entirely sure what possessed me to buy and read Heirs of Empire, to be honest. The 99p price point certainly helped. Or it could have been the fact it’s a space opera which features knights. I’ve been there, done that, so there was a certain curiosity in seeing how Currie had handled it.

But. Oh dear. Heirs of Empire reads like a self-published novel. 47North, Amazon’s own publishing imprint, is a reputable publisher – it published last year’s Arthur C Clarke Award winner! – but I find it hard to believe Heirs of Empire was actually edited. It’s not just that the prose relies overly on cliché for cheap and easy description. Or the dialogue is completely tin-eared. Or the characters are stereotypes, and not very interesting ones at that. Or even that the world-building is cobbled together from assorted past science fiction works…

A general of the emperor’s personal hyper-trained elite, the Cadre, is being transported to a remote high-security prison after a failed attempt on the throne. The train, which is travelling at hypersonic speeds, is derailed by the usurper’s confederates. He escapes, steals an advanced super-secret warship, and uses it to attack the imperial palace and seize power. Even though he failed once – or perhaps he was captured before he made his move, I forget – apparently he can still throw together a successful rebellion. He kills the emperor, but the youngest members of the imperial family, fourteen year old twins, escape. Eventually the twins are discovered by loyalist forces, and are instrumental in retaking the throne. And that’s it. The plot. Pretty much.

It doesn’t take a savvy sf reader to figure out the story is set on the inside surface of a Dyson Sphere, although the empire is bounded on all sides by an impassably high “God Wall”. Several items of technology used by the empire are also artefacts of an earlier civilisation and not understood. Much like the author and science. There is suspension of disbelief and then there is a completely inability by the writer to present anything remotely plausible even in an invented universe. That earlier hypersonic train crash? The villain survives it, losing a leg and an eye and suffering a few minor injuries. That’s: a hypersonic train crash. A few days later, sporting a prosthetic leg a few inches too short, he manages to defeat the emperor, a highly-trained swordsman, in single combat. Later, another hypersonic train is hijacked by loyalist pirates (don’t ask). But this one is pulling 30 million tons of carriages. It’s like Currie added a couple of zeroes to every figure in the story and so rendered them completely implausible. There’s a missile that apparently accelerates at 40,000 G, not to mention some parachuters who are identifiable by their terminal velocity. And cannons which can shoot 10,000 feet straight up.

In other words, the science in Heirs of Empire is complete bollocks. There’s an attempt at some sort of steampunk atmosphere, with the ships having sails and poop decks and cannons, but none of it really fits together.

It occurred to me that deploying physics uncritically – ie, without any understanding of how it works – as Currie has done in Heirs of Empire is little different in principle to deploying science fiction tropes uncritically. Which is something space opera routinely does, even twenty-first century space opera, if not especially twenty-first century space opera. Those tropes have meaning and history, they have baggage. Spaceships are basically cruise liners – and not the floating hotels of today, whose passengers rarely step foot on land during their holidays; but the cruise liners of the early twentieth century, with their “exotic” destinations and colourful posters which blatantly othered the inhabitants of those destinations. Robots are either a metaphor for slaves (in the US sf tradition) or possibly service (from a UK perspective), but given the history of automata, the trope could also be seen as a metaphor for biddable women. Real robots, CNC machines, are perfect production line workers, but you don’t see them in science fiction.

It hasn’t always been this way. New British Space Opera introduced four new elements to space opera, each one embodied by a germinal work. Consider Phlebas (1987), in fact all of Iain M Banks’s oeuvre, introduced a left-wing sensibility to a right-wing subgenre. Colin Greenland’s Take Back Plenty (1990) made knowing use of its science fiction tropes. Eternal Light by Paul J McAuley melded space opera and hard sf, applying a high level of rigour in the world-building. And… it’s a cheat, but John Clute’s Appleseed (2001), for its use of literary metaphor as signifiers for genre tropes, and which has definitely influenced current space opera, although it was published too late to be classified as New British Space Opera. Which is a term that has apparently been wiped from genre history, thanks to The Space Opera Renaissance, which repositioned it as American and re-labelled it as simply New Space Opera.

We have been here before, of course: the New Wave.

New British Space Opera was new, but not everything it introduced took hold – Alastair Reynolds has had a great deal of success with melding space opera and hard sf, for example; but where are all the left-wing space operas now that Banks is gone? New Space Opera, the US re-imagining, was a step backwards. The only element it kept was the one introduced last, the use of metaphor to disguise tropes. Yet tropes are themselves metaphors. When a space opera author uses the word “moth” to refer to spaceships, they’re applying a metaphor to a metaphor.

True, space opera was not the first to do this. When you use your computer’s graphical user interface, you’re using a metaphor of the way the computer stores and accesses data. Cyberpunk took that and invented a second-order metaphor: cyberspace. Twenty-first century space opera no longer bothers with rigour, left-wing sensibilities or a knowing use of genre tropes, but it certainly does love its second-order metaphors.

It also apparently loves overt slavery, inequality, psychopaths and sociopaths, mega-violence and seven-figure bodycounts.

There have been some improvements, however. Space opera is now a much more diverse subgenre. There are no more Men In Fucking Hats™. This can only be applauded.

It could be argued that Currie’s appalling grasp of physics in Heirs of Empire is not so much a lack of rigour in a space opera universe than an outright rejection of it, inspired perhaps by the film industry’s creative approach to the laws of physics. And so too, by extension, for twenty-first century space opera: the use of metaphors to disguise genre tropes could be seen as a rejection of what those tropes actually represent. Mind you, given that space opera seems more than happy to incorporate uncritically what was being represented in the first place… Tropes have become decoupled. All is subject to authorial fiat. Physics has become magic; space opera has become fantasy.

Space opera has thrown away the hats, but it has also thrown away the science. And these days we need science more than ever.


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The megalodon in the room

A couple of nights ago, I watched The Meg, a big-budget Warner Bros attempt to cash in on the type of film normally made by The Asylum. In it, Jason Statham plays a submersible driver persuaded out of self-imposed retirement when the submersible containing his wife and two scientists is trapped at the bottom of the Mariana Trench. Well, below the bottom of the Mariana Trench. Because the trench’s bottom is actually a thermocline, a layer of near-freezing hydrogen sulphide, and beneath it is a veritable deep sea paradise, cut off from the rest of the ocean for millions of years. Which is why it contains a megalodon, a giant shark, which went extinct 2.3 million years ago.

It’s the megalodon which trashed the submersible and, after the crew is rescued, the megalodon escapes into the Pacific Ocean. Where it wreaks further carnage. Until stopped by Statham.

This is not a film that is intended to be plausible. It’s not just the existence of the megalodon… or the underwater Shangri-la beneath the thermocline… or Statham’s various encounters with the megalodon…

The Meg is, essentially, one of those films ostensibly set in the present day but the tech is much better. Like 007. It could be a few years from now, but everything looks pretty much as it does in 2018. Except for the fancy tech. You expect this in Hollywood films. And even in television series. CSI was notorious for showcasing tech which didn’t actually exist. So the research submersibles in The Meg are better than the current state of the art. Fine. At least they mostly resemble current deep-diving research submersibles. Just better. Suspension of disbelief doesn’t even blip from neutral. Okay, the “glider”, which has a clear bubble for the pilot and can apparently reach the bottom of the Mariana Trench… well, maybe materials science is way better than, er, now… although that does beg the question: why not have clear bubbles on the research submersibles?

But the problems here all fall from a single mistake by the film-makers. The Mariana Trench is 11,000 metres deep. The pressure at the bottom is about 1100 atmospheres. That’s around 7.5 tons per square inch. Only three people have ever been that deep – Jacques Piccard and Don Walsh in 1960, and James Cameron in 2012. At that depth, 100 kg of water, which is 100 litres of water at sea level, actually has a volume of 95.27 litres. Because of the pressure. When the USS Thresher, the US Navy’s first nuclear-powered attack submarine, sank in 1963 in 2,600 metres of water, it’s estimated when she imploded the two sides of her pressure hull met at a combined speed of around 75,000 kph.

The pressure in the hadal zone cannot be stressed enough (no pun intended). The effect of increasing pressure with increasing depth cannot be stressed enough. The current record – simulated on land – for a human being with saturation diving gear is 701 metres. The current freediving depth record is 253.2 metres. Nuclear-powered ballistic missile submarines and attack submarines generally do not go deeper than 300 metres. The deepest diving whale, Cuvier’s beaked whale, has been recorded reaching 2,992 metres. The sperm whale, perhaps the most impressive mammal on the planet (a personal opinion), can reach around 2,250 metres.

So when The Meg opens with Statham involved in a rescue of a downed USN fleet submarine on the floor of the Philippine Trench, 10,000 metres below the surface… Well, I was not impressed. Unfortunately this rescue – and Statham’s failure to save two of his colleagues – is important to the film’s plot. Because he failed to save his two colleagues, he retired. Because he’s the only person to have rescued some people from 10,000 metres, he’s the first choice to rescue the research submersible below the thermocline in the Mariana Trench…

But… but… but… That first rescue, the movie’s opening scene, is complete nonsense. An intact fleet submarine at 10,000 metres? The USS Thresher sank in a quarter of that depth and its wreckage was scattered over 13.4 hectares. But, I hear you cry, maybe this future sub – 55 years after the USS Thresher after all! – was made of much stronger materials. Given how expensive fleet submarines are – the USS Colorado, SSN-788, launched December 2016, allegedly cost $2.6 billion, and has a test depth of probably 250 to 300 metres – well, building a fleet submarine with a crew of 134 capable of reaching depths forty times deeper… would probably cost more than President Trump’s opinion of his own worth as a human being.

And yet… this is, I hear you say, completely irrelevant. It’s a film about a giant fucking prehistoric shark. Which reached lengths of 18 metres (bigger in the this film). Why cavil about submarines and submersibles and depths and pressures when the film is about a giant fucking prehistoric shark? All those facts quoted above, they mean nothing because it’s a film about a giant fucking prehistoric shark!

This is where we part company – myself, that is, and my imaginary critic(s) – because the megalodon, as the title of this post indicates, that’s the central conceit. The story is its scaffolding. Science fiction tropes work the same way. They’re either bolstered by the plot, or by exposition, or by the entire corpus of science fiction. Such as FTL. Or AI. Complete nonsense, both of them. But no one quibbles when they appear in a science fiction because the scaffolding for them has been built up over a century or more of genre publishing. There’s no willing suspension of disbelief required – it’s entirely unconscious. And yet it’s instructional what readers will willingly disbelieve. As Joe Abercrombie once tweeted (and I paraphrase as I don’t have the exact tweet to hand): “giant flying lizards who breathe fire? No problem. Female blacksmiths? INCONCEIVABLE!”. I had a similar response to my space opera, A Prospect of War. I decided my universe would not have gunpowder. Giant plasma cannons, yes; but all personal combat would be using swords. FTL? No problem. Giant plasma cannons? No problem. No gunpowder, not even bows and arrows? UNBELIEVABLE.

In every science fiction, we have a megalodon in the room. Sometimes it’s the central conceit, sometimes it’s what we have to tastefully ignore in order for the conceit not to destroy the reading experience. But that science fiction, that conceit, is embedded in a world, either of the author’s invention or recognisably the reader’s own. While space battleships can flit from star to star using FTL, stars are still stars, planets are still planets, and yes, okay, the vast distances between stars might be compressed in order for the space opera to better follow its eighteenth-century adventure template… but space is still space and vacuum is still vacuum.

So why isn’t the hadal zone still the hadal zone?

The megalodon: that’s the conceit, and the willing suspension of disbelief comes wrapped around it. Reject that and you reject the story. The rest, that’s world-building. That’s the setting for the conceit. So it requires some sparkly tech that doesn’t yet exist? Shrug. No problem. That’s what – in a movie – production design is for. And they generally do an excellent job. But that doesn’t mean the laws of physics, for example, which pertain in the world, and which are not bent out of shape in the presence of the conceit, should be flouted. It’s not trainspotting. It’s not even expecting the science in a science fiction to be accurate. (I mean, when a science fiction novel which sells itself on its absolutely correct science gets it wrong in the first chapter, who would be foolish enough to expect science fiction as a whole to get the science right?)

It’s an expectation of rigour; it’s an expectation of craft. Sometimes, these faux pas are either easily avoidable or easily justified within the text. Take the most egregious example to have occurred recently: dropping bombs in space in The Last Jedi? WTF? Bombs? In space? Did the director of the film not understand what zero gravity is? I mean, bombs? WTF? It’s just so fucking stupid. And yet… and yet…

All it took was one line: “Are we in the Star Destroyer’s gravity field yet?”

One line and… Woah! It actually makes sense.

To me, leaving out that line, failing to even think viewers would like an explanation… that smacks of contempt from the creators. They think viewers are too dumb to notice.

When failures of rigour or world-building could be explained in the story, and the creator does not do so, that’s a failure of craft. Of course, it could be deliberate. A lack of rigour could be a deliberate characteristic of the narrative. But when that’s the case, it’s generally obvious. It’s not the same as having a fleet sub survive at forty times its test depth. There are things a reader or viewer expects to have to disbelieve and things they don’t expect to have to disbelieve. And unless indicated otherwise, by signals in the text, convention dictates which is which.

There’s room to manoeuvre there, of course. Sufficient room, in fact, for some writers to have built careers in that space. But The Meg is not high literature, there’s nothing liminal or slipstream about it. It is a somewhat obvious attempt to cash in on a film genre previously occupied by mockbusters and low-budget B-movies. It does everything it needs to in order to meet the expectations which might accrue to it, given what it is and what it purports to be.

But if criticism means anything, if the study literature, or cinema, is of any worth, then no text should be considered as just “what it is” or “what it purports to be”.

 

 

 


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His master’s voice

So, a couple of days ago I tweeted a short quote from the book I was reading, one of this year’s Clarke Award finalists, and remarked that I was surprised to find the position expressed in the quote in a genre novel published in 2017. Most people who saw my tweet were as dismayed as I was – although, to be fair, they saw only my quote.

Which changes things. Apparently.

The book in question is Sea of Rust by C Robert Cargill, and the exact quote was “Gender is defined by genitalia”, which is spoken by the book’s narrator, Brittle, a robot, in a paragraph in which “she” admits that robots have no gender, it is not something “she” has ever thought about, but she henceforth chooses to define herself as female.

Two people I consider friends – very smart people both, and genre critics whose opinions I respect* – decided to insult my intelligence by questioning by understanding of how narrative works. Because the offending phrase – and it is offensive – was spoken by a character, they stated, that does not mean it reflects the author’s sensibilities. As another friend pointed out, I have myself written fiction featuring Nazis – and I have: ‘Wunderwaffe’ – but that obviously does not make me a Nazi. This is indeed true. Cargill has written a novel about robots, in which the first person narrator is a robot… but obviously he is not a robot himself. I never claimed this.

But the people arguing against my comment were themselves making the same assumption about me they were accusing myself of making against Cargill. Except, I think my position is backed up by the narrative.

When an attitude or sensibility exists in a narrative with no basis in the narrative for it, then it is reasonable to assume it is an attitude or sensibility of the writer. Because of course there’s a distinction between what a character professes to believe and what the writer might believe. But that also assumes the writer has removed every last vestige of their worldview or sensibilities from a text. And that’s frankly impossible. There will be attitudes they have never questioned, and they will likely colour what they write. So when Cargill writes about gendering robots – and, let’s face it, why would the concept even occur to a robot character? – and while there are no dates mentioned in the novel, let’s assume the robots began to appear in the second half of the twenty-first century… True, gender identity could have gone backwards since then, and we’ve certainly seen a lot of backwards social movement since Trump and Cameron/May took power, since the rise of the right… But there’s no evidence in the narrative for the position on gender advanced by the robot narrator. What’s inside the narrative does not apply.

You all know how much I hate Asimov’s fiction. I’ve labelled it “men in fucking hats sf”, because no matter how far in the future it is set, all the men wear hats. And men did indeed routinely wear hats when Asimov wrote his stories in the 1940s and 1950s. It’s a real-world sensibility he unthinkingly imported into his world-building. It is not an attitude of the characters that hat-wearing is normal, it is an attitude of the writer. It is men in fucking hats.

And so back to Sea of Rust. What is in a narrative has to have a foundation in the narrative. Otherwise its foundation is external. In fiction, when a character holds a specific plot-oriented worldview which dictates their actions, that worldview is documented within the text – and, in many cases, the cause of that worldview is also documented… and occasionally actually forms a narrative thread itself. Robots are machines and have no gender. Fine. Robots, for reasons the narrative of Sea of Rust chooses not to explore, adopt gender. Fine. But when a robot character says, “Gender is defined by genitalia”, they’re not parroting a robot position on gender, nor is there evidence in the text they’re parroting a position in the text’s invented world… Ergo, it’s a sensibility of the writer that has leaked through into the narrative. It is a fucking hat, in other words.

So yes, I do understand how narrative works. I also understand how writing works. And while I may not be as accomplished at writing as others… and I may place a higher value on narrative rigour than most people… I stand my original position:

Unless the narrative evidences a foundation for a sensibility or attitude, then it’s reasonable to assume it is a sensibility or attitude of the author that has leaked through into the narrative.

And given that, it is indeed fair to comment on said attitude or sensibility. I stand by the tweet that kicked this all off. I happen to think Sea of Rust is a bad book for a number of reasons – and I’m baffled it made the shortlist – but I absolutely think it’s fair to accuse the author of believing “gender is defined by genitalia” on the strength of the words in the book.

Oh, and for the record, genitals are not gender. And any novel, genre or otherwise, published at this time, needs to justify in its narrative any position opposite to this or risk being called out.

* And whom I still consider friends, of course.


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A reading guide for grown-ups

There’s a common misperception that as you get older, so your tastes in reading drift toward non-fiction. No more fanciful story-telling, from here on in it’s facts and figures. And I’ve certainly found that as I impinge on my sixth decade on this planet – that makes me fifty – so I find myself wanting the certainty of non-fiction and a world I can relate to. They say the Golden Age of science fiction is thirteen, which is, perhaps, a comment on the ability of the thirteen-year-old to read uncritically, given that the vast bulk of sf novels fail even the most cursory critical read… But I think it’s more generally accepted that at thirteen we as readers are more willing to be wowed, we are not so cynical, we can surf the tide of ideas generated by a science fiction text. As we age, so we need more scaffolding to those ideas – possibly because we know more about the world and so are less willing to accept unsupported the premises upon which most science fiction stories rely.

Personally, I continue to read the same sort of novels I read ten or twenty years ago. But I do find them less satisfactory– No, that’s not quite right. There are ways of telling science fiction stories, and I can now discern how they are constructed, and if that’s lacking then I see it is lacking. I can think of a number of sf novels whose flaunting of the so-called “rules” actually makes them stronger fiction, and I doubt I would have seen it that way two or three decades ago.

One of the things I have certainly noticed in my response to my reading as I get older is that I’m no longer willing to put up with world-building which creates abhorrent universes in order to either create drama or, worse, make a point about our own world. The world right now is shit and getting worse on a daily basis, so writing a novel in which human beings can sell themselves into indentured labour to pay off their debts is… so fucking mindlessly right-wing it beggars belief. Why are sf authors writing the playbook for our right-wing future, when they should be telling tales to prevent it?

Remember “cli-fi”? A horrible neologism, but the point was that writing about climate collapse – which is still going to happen, by the way – would persuade the public it was a cause worth pursuing. Except no one gave a shit. Because one mid-list novel is not equal to the PR budget of an oil company. So when science fiction sets stories in futures in which human rights have been removed, all they’re doing is normalising the political thought behind the removal of human rights. Look at how many science fiction television series show torture – in 2018! – despite the fact it is morally abhorrent and globally illegal.

Science fiction has spent the last five to ten years fighting for diversity. And it has partly won that battle. Women, and women of colour, have dominated genre awards for the past couple of years. This is a step in the right direction. However, while we’ve been celebrating those successes, science fiction has been normalising the sort of right-wing shit even the Nazis had to soft-soap the German public before they would accept it. So we have a Star Trek series in which a villain repeatedly kills the crew of the Enterprise over and over again… but that’s okay because it’s a time-loop. I’m sorry, but his way out is death for everyone? How is that right? And then there’s The Expanse, in which the nominal government of Earth, the UN, uses torture, and in which a corporation murders millions of people in the cause of research. How is this right? How is this even moral? We have been so busy celebrating our own victories in the cause of  inclusivity that we’ve allowed fascist stories to take over our genre.

I don’t want to see stories of the future in which humans are treated as slaves, in which millions are murdered to disguise the kidnap of a plot token, in which torture is treated seriously as an intelligence-gathering technique, in which violence against women is used as “character development”, in which the othering of non-white people is considered “world-building”…

I want a socially responsible science fiction, that is self-aware, that knows it is a powerful tool for affecting public opinion – and not just at the behest of corporate paymasters. I want a science fiction that scorns shit right-wing concepts like evo psych and alpha males and eugenics. I want a science fiction that tells good stories and does so responsibly. I want a science fiction that doesn’t abandon its ethics or its artistic integrity in pursuit of the bottom-line. And I want a science fiction readership that accepts partial responsibility for the shit content that is produced, that demands more reponsible content and rewards it by consuming it in sufficient numbers to make it profitable. Cli-fi, after all, had its heart in the right place. But a tendency to be too preachy, an inability to match the oil companies and their anti-global-warming lies, and an inability to find a story that resonated… told against them. Science fiction has a much wider remit, and somewhere in its countless worlds and stories, there must be something we can use to tell stories of the futures we want to see, not futures we’re afraid to see.


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Stinking, outworn, spaceship yarns

These last couple of days I’ve started working again on my space opera, A Want of Reason, the third book of my An Age of Discord trilogy. (Preceded by A Prospect of War and A Conflict of Orders.) Real life sort of got in the way throughout most of 2016, but now that 2017 is turning out so shit, writing space opera seems a good way to tune it out. Except…

When I originally started writing An Age of Discord, I’d planned to write a space opera using the narrative structure of an epic fantasy. But that wasn’t enough for me, so I started turning space opera tropes upside down to see how they played out. And I also completely buggered up the typical structure of an epic fantasy trilogy – by, for example, putting the Final Battle (TM) in the middle of book two… When I finished A Conflict of Orders back in 2007, I had A Want of Reason plotted out, but after failing to sell the trilogy, I put the project on the backburner.

But then I sold it. In late 2014. And I only had two books of the trilogy written.

In the seven years the trilogy has sat in my bottom drawer, I’d had plenty of time to think about that third book I’d never got around to writing. And the first thing I did on returning to it in 2015 was throw away the plot I’d worked out eight years before. I put together an entirely fresh synopsis for A Want of Reason, and started work on it. A lot had changed in the intervening years; I had changed, as had my tastes in fiction. Previously, the third book had simply uncovered the historical conspiracy underlying the events of the first two books, and explained its genesis. But that no longer interested me – or rather, I didn’t feel it was the core of my story. Now I wanted it to be about the inequalities baked into the typical space opera universe, and I wanted to burn them down and build something new. And that’s what I started writing…

This was back in 2015. I’d done some clean-up work on A Prospect of War and it was published in July 2015. I’d done the same to A Conflict of Orders, and it was published in October 2015. The plan was to write A Want of Reason – all 200,000 words of it – and publish it in March 2016. That didn’t happen. But I started work on the novel, before real life got in the way… And coming back to it this last week… It’s a little frightening how much of it predicts what’s happening in the US. When I wrote this 18 to 24 months ago, my intent was to make my space opera empire swing further to the right in response to a perceived threat (which remained unknown to most of the population). It’s an understandable response: when the bandits ride into town, everyone shutters their windows.

Bit the perception of that threat is an important element of such a response. In a space opera empire, typically feudal in nature, the bulk of the population get no choice in perception or response. But what I could do in my space opera was change the nature of the threat. Yes, it would bring the empire crashing down, but it would replace it with something much more equitable. I’d already presented that argument in A Conflict of Orders when I showed that the villain of the piece was motivated in his attempt to seize the empire’s throne by a desire to improve the lot of the empire’s serfs, or, as I called them, proletarians.

sword_fight

But when you write about a centre-right government cracking down, even if it’s a space opera empire, you end up writing about the sort of crap that Trump has pulled over the last week. I care about politics – of course I do, it affects me in every fucking way – and I like to stay informed… but I was writing space opera and trying to make it more realistic politcially, it never occurred to me this shit would turn real.

Had things gone according to plan, A Want of Reason would have been published last year and everyone would be saying how prescient I was. That didn’t happen, so you only have my word for it that recent events in the real world have uncomfortably reflected events in the plot of A Want of Reason. And had I a recently finished book to sell, then this post might well be considered just another piece of self-promoting bollocks. But A want of Reason is not finished – far from it, in fact. I may have returned to it in the last couple of weeks, but there is still a lot of work to do before it’s ready. And, let’s face it, who’s going to remember this post a week from now, never mind nine to twelve months from now.

I suppose that if I have a point to make, it might as well be this: if you look to science fiction writers for predictions, and those so-called predictions come true, then we are all well and truly fucked. Science fiction has never been futurism, and every sf novel is more about the time it was written than the time it was published or set. When sf novels become just as much about the time they were published…it’s pretty much accident. But a scary accident. Okay, so Random Space Opera Agency in Jackboots doesn’t map precisely onto a real world analogue, so plot points don’t map onto Trump’s Executive Orders… but it doesn’t take a genius see where things are going, and the one thing you can say about sf authors is that they know their invented world better than anyone else on the planet (note: does not apply to shared world universes in which sad nerds are likely to have encyclopædic knowledge, such as SWEU).

If there is a upside to this it’s that space opera can be a useful commentary on the real world. Which is, I guess, a first. Perhaps it just has to wait for the right conditions in real life to pertain. Which is a bit of a fucker. After all, let’s not forget the role science fiction, or “fantastika”, played in the USSR. To put it bluntly, if space opera has become samizdat, then we are well and truly screwed.

And all this, I hasten to add, is post facto. The popularity of dystopias in, for example, YA fiction has bugger all to do with real world political situations, although it might well be predicated on generational feelings of powerlessness. But to claim that The Hunger Games is a “blueprint for resistance” is the act of an idiot.

I didn’t intend for An Age of Discord to reflect the real world as much as it has. It’s a space opera, FFS. The fact that is has done is extremingly worrying.

But it’s also one of those things where you fix the real world, not the space opera.

Remember that.


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“When I read a story, I skip the explanations”

In my review of Katherine Kurtz’s The Legacy of Lehr, a 1986 science fiction novel, for SF Mistressworks – the review will appear on Wednesday – I use the phrase “Ruritanian sf” as a description of the novel’s type of genre fiction. There is, of course, already a genre of “Ruritanian romance”, in which an invented European country is used as the setting for a swashbuckling adventure, “centred on the ruling classes, almost always aristocracy and royalty”, as Wikipedia has it. The Wikipedia entry goes on to point out that Ruritanian romances have colonised genre fiction, naming Andre Norton as an early proponent. And yet…

Fiction, especially romance, has been all too happy to use invented royal and aristocratic houses in existing countries for its stories. There’s no need to invent an entire nation. Actual literature, on the other hand, can’t seem to make up its mind – for example, the plot of Nabokov’s Pale Fire, hidden though it is, revolves around the royal house of an invented country, and Boyd’s A Good Man in Africa is set in the invented country of Kinjanja; but Greene’s The Heart of the Matter is set in… Sierra Leone. So why use an invented country? What is it about the story that it must be set in a fictional nation? The most obvious explanation appears to be that no existing nation has the characteristics required by the story, whether they are geographic, historical, or social. Which neatly leads into science fiction and “Ruritanian sf”…

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… because the settings of sf novels, especially “heartland sf”, are by definition entirely invented. They are the future, or an alien world, or an interstellar empire. But where a Ruritanian romance allows an author to tell a story that would not be plausible in a real place, Ruritanian sf allows an author to tell a story that is plausible but happens to boast an invented setting. And it does that by pretty much transposing elements of the real world into a science fiction setting. So cruise liners become spaceships, airliners becomes shuttles, assault rifles become blasters, and so on… Everything is an analogue of something in the real world with which the reader is familiar. There’s no need to explain the workings of the VanGriff Mk 29 Magnum Blaster because it works, in effect, in story terms, just like a Colt .45. There’s no need to describe the layout of a spaceship, because it uses the familiar terminology of ships that sail the oceans – bridge, cabin, engine room… (Of course, it goes without saying that real-world spacecraft are nothing like this.)

The end result is a setting built up from well-understood and commonly-accepted tropes that need no explanation, or scaffolding, in the text itself. There’s no need to explain how FTL works because it’s so prevalent in sf its effects in story terms are more important than its (invented) workings. It gets characters from A to B, where A and B are interstellar distances apart. Far too many sf tropes have become “black boxes” in this fashion. And a story which uses them uncritically, which simply slots them together like Lego, is Ruritanian sf. It’s telling a present-day story in an invented setting, but a setting that is as familiar as the reader’s world. It’s only science fiction because of the furniture and vocabulary.

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That’s the essence of Ruritanian science fiction. It is genre fiction which builds an invented setting out of elements which might as well not be invented. The labels are different but the objects are the same, or fulfil the same function. It’s not a failure of imagination, because imagination doesn’t feature in the process. And it’s only a failure of craft if the author is attempting something more than Ruritanian sf. If all they want is a science-fictional setting the reader can parse, one that’s uncoupled from the real world but close enough to it that few explanations are required, then if they’ve produced Ruritanian sf they’ve succeeded. Info-dumps are a given, but they’re usually “historical”, inasmuch as they attempt to give the invented world solidity and depth through exposition – but shifting the burden of exposition onto the setting’s own narrative only demonstrates how little exposition the tropes in the story actually need.

Needless to say, I think such forms of science fiction are low on invention and make poor use of the tools at the genre’s disposal. They can be entertaining, there’s no doubt about that; but their uncritical use of tropes, and their failure to interrogate the form, means they have little or nothing to add to the genre conversation. This doesn’t mean they can’t be commercially successful – because, after all, their chief characteristic is that they confirm readers’ prejudices (even when they seem to be challenging them – or rather, it’s the challenge itself that the reader wants). Ruritanian sf is comfort reading, it is unadventurous and unlikely to promote critical discussion.

It also forms the bulk of science fiction being published today (and yes, I’m including self-published sf).


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The art of brewing fiction

At the end of 2014, I sold a space opera trilogy to Tickety Boo Press. I’d written the first two books a few years before, but had never got around to writing the third. This wasn’t a problem, however. I saw it as an opportunity to prove I could write a big commercial novel in a reasonable timeframe, despite never having tried it before. Unfortunately, I hadn’t factored in two important things: a) real life, and b) even when I start writing commercial science fiction it turns into something else.

Anyway, the first book, A Prospect of War appeared in March 2015, and the second book, A Conflict of Orders, six months later. Everything seem to be going well… Until, in early 2016, the day job dumped a major project on me… and the writing on book three, A Want of Reason, ground to a halt. But – and this is, I hope, the point of this piece – the months off from writing space opera will, I think, make A Want of Reason a stronger and better novel. I may not have been banging out the words, but I’ve never stopped thinking about the story; and I’ve jotted down notes when ideas occurred to me.

When two chargers are set at an angle of 23.7 degrees to each other, they cause a catastrophic distortion in reality: an implosion.

One of my objectives when I set out to write An Age of Discord (the trilogy’s overall title) was to explore the structure of commercial fantasy trilogies. I chose to do this using space opera because I much prefer science fiction to fantasy. A Prospect of War is based on the hero’s journey template, in which a young man of humble birth is elevated to leader of a powerful military force pledged to defend the throne against the evil usurper. (There are a few narrative loops and detours thrown in there too, of course.) For A Conflict of Orders, I wanted to avoid “middle book syndrome”, in which the author just shuffles pieces around the board for the epic final battle in book three. So I made the epic final battle the centre-piece of my second novel. The second half of A Conflict of Orders then covers the lifting of the siege of the Imperial Palace and the aftermath of the attempted coup.

The angle must be precise. A fraction of a degree either way and the two chargers will simply bounce apart, like magnets of the same pole.

But when it came to writing A Want of Reason, some five years after I’d completed A Conflict of Orders… The first thing I did was throw away the original synopsis. I’d planned the novel to have two main narratives: one set in the days following A Conflict of Orders, in which the main characters prepare the Imperial capital for the final act of the 1000-year-old conspiracy which has been driving the trilogy’s plot; and another narrative set 1000 years in the past and describing the events which led to that conspiracy forming. But I decided I didn’t like the idea – for a start, it felt like too much work to create a version of the empire as it was 1000 years earlier, given all the work I’d put into world-building for the empire of the time the main story is set. Instead, the novel would follow on directly from A Conflict of Orders, but I’d take the story in an entirely different direction…

The exact angle is, of course, a closely-guarded secret, known only to a few hundred academicians and munitions artificers.

But I don’t want to write too much about A Want of Reason, because things might still change as I get further into the writing of it. And I don’t want to spoil people’s enjoyment of the novel when it does finally appear. It’s just that recent thoughts I’ve had about the book have led to me thinking about the creative process and how it relates to A Want of Reason and the trilogy. For example, a major part of the first third of A Want of Reason is two characters, Dai and Finesz, each investigating a minor mystery. While it had been clear in my mind right from the start what the answer to those mysteries were, I’d not quite figured out how they linked into the plot of the novel and the story-arc of the trilogy. Later, not only did I come up with a way of fitting them in, but a way of using them to actually advance the plot and add to the world-building.

Marla Dai could not remember when she had originally come across the information, but she was making good use of it now. It had been easy enough to find an unused aerocraft at Kukoi Aerodrome, likely belonging to some noble with more money than sense. It had not flown for months. Less than an hour later, Dai had removed a pair of chargers from its underside and concealed them nearby.

I chose the word “brewing” for this blog post deliberately, because for me ideas often feel like the product of fermentation. I envy those writers who can start writing and ideas just come to them; as well as those who sit down and plan out their writing like a military campaign. But creativity is a subconscious process – I don’t know how many times during the writing of An Age of Discord I’ve come up with what felt like a neat idea, only to find several chapters later it served as an excellent hook for an even neater idea

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There’s that old saw of the writer being asked, “where do you get your ideas from?” There are as many answers as there are writers. For me, it’s lying in bed at night, thinking, “Shit, I’ve got Finesz hunting for Azeel now, so how does she go about tracking her down and what does she discover when she does find her?” And it all has to work within the universe of the book, it has to be rigorous. I know where the story is going, of course; I have a general direction in mind – and sometimes a quite detailed idea of the end – and I know what sort of things I want to write about. I suppose it won’t come as much of a surprise to those who know me, but A Want of Reason is primarily about the fascistic character of space opera empires. I admit a lot of it was about the uniforms when I was writing A Prospect of War, but now, some 350,000 to 400,000 words later, and however many years, and one of the major points I want to make in An Age of Discord is the way space operas always default to the right, and the easy acceptance of same by readers of the sub-genre. And the best way to comment on that, I decided, was to push the empire of the story even further rightwards. It’s there in the final pages of A Conflict of Orders, the forced closing of the civil government and a crackdown on what little political freedom already exists…

The troopers had already subdued most of those inside by the time Inspector Sliva Finesz of the Office of the Procurator Imperial entered the premises. This was not her operation, she had been roped in to help, although no one had bothered to fill her in on the details. She strode into the building, pulling her gloves onto her hands, and found herself in a large workshop room, two storeys high, with a sharply-raked roof supported by narrow iron pillars, and filled with large mechanisms… Printing-presses? The air stank of hot oil overlaid with the acrid tang of some chemical she did not recognise. Troopers held a group of proles at the back of the room. Some of the proles were injured—bruised and bloodied. Above them, half a dozen yeomen peered out of office windows on a mezzanine floor, while a couple of low-ranking OPI officers stood by in attendance.

Although it was not planned, the last six months of fermentation have proven beneficial to A Want of Reason. Last year, I decided the Involutes’ main headquarters would be called the Fastness. But all I had was a name. A couple of months ago, as I lay in bed, natch, an idea occurred to me… and a number of things just started slotting together, not just the Fastness, but the Involutes’ masks, things that had happened in the earlier books… It was like watching a Transformer, er, transform. It may be a dilettante-ish way to write, but it works for me. I once said that if the half-story ever became an art-form, I’ve a body of work ready and waiting. Because that’s how it goes for me. I have an idea, I start on a story… I give up after a few hundred words because it’s not working… And then the story sort of sits there in the back if my mind, brewing away, until one day I pretty much bang it out fully-formed. That’s what happened with ‘Geologic’.

They met an hour after dawn in a secluded corner of a park beneath the wall of jagged hills which separated Gahara from the rest of Toshi. Dew lay heavy on the grass and bowed the thin branches of the trees surrounding the spot they had chosen. A faint mist lay a ceiling across the sky some two or three hundred feet up, the sun a hot diffuse dot of orange above the hills. Despite this, the air smelled cool and fresh, with a faint hint of the sea from the bay below. A young lieutenant from the Honourable Basilisk Company, with more decency than most of the nobility Casmir Ormuz had met in Toshi, acted as second. Ormuz’s opponent, a viscount and the son of an earl, who had not expected a challenge but had responded to it with alacrity, appeared both composed and quietly confident. He either discounted the stories he might have heard about Ormuz, or he had never heard them. His equally doltish second smirked at what he clearly expected to be a quick and victorious bout.

I’d wanted to write a story about saturation diving in a science-fictional context for a while, and had decided that a world with high atmospheric pressure was the best setting. And there’d need to be some sort of alien ruin or something to justify explorers spending so much time in such an inimical environment. But that’s as far as I got. I wrote a few hundred words… and there it sat for several months. Brewing away Until one weekend I sat down and wrote it. A read-through by my beta readers, some cleaning up, and I submitted to Interzone. The magazine bought it, and it appeared in issue 262.

Unfortunately, it’s not always so easy. The final story in Dreams of the Space Age, ‘Our Glorious Socialist Future Among the Stars!’ may have gestated and been born in a similar fashion – “I’m writing a story about Yuri Gagarin crash-landing on Mars and I’m going to pastiche Robinson Crusoe on Mars… and, I know, I’ll have all the dialogue in Russian! And… this is a great idea… I’ll throw in lots of references to Soviet sf!” – but I never managed to sell it to a magazine. Was it the title? The Russian dialogue? The quotes from The Communist Manifesto? Who knows. Although most comments about Dreams of the Space Age single out ‘Far Voyager’ as the best story; and that was originally published in Postscripts, was in fact the title story in Postscripts 32/33: Far Voyager.

People like to ask, what’s the best writing advice you’ve received, and all I can think of is Bob Shaw’s admonition in his How to Write Science Fiction to “read lots of books”. Example and self-experimentation are powerful learning tools. But I’d go one further, and say, read lots of books from lots of genres and modes of fiction. Read too widely outside sf and there’s a danger of being disillusioned with the genre, but that can also feed back into your writing. Science fiction should never be given special dispensation; instead, we writers of sf should strive to lift the genre up to the level where it is taken as seriously as any other mode of fiction. Which is why writers should read widely. (I don’t get that thing about writers who refuse to read other books when working on a project, I really don’t.)

Of course, this is merely in reference to the prose and story-telling. Don’t get me started on research. Assume at least one of your readers is an expert in the subject you are writing; assume they will mock you for getting it wrong. So get it right. Don’t make it up as you go along. In the past, the writer might never have learnt that some people thought him or her an idiot for getting simply physics wrong in a sf novel, but these days, with social media, someone is sure to “helpfully” let the writer know… (Or even bully them over it – it’s scumbag behaviour, but it happens.) But that’s a discussion for another day…

[This post contains some lines from the opening chapters of A Want of Reason.]


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La petite mort de sf

I’ve been working my way through Figures of Paradox, a study of Aleksandr Sokurov’s films by Jeremi Szaniakawski, and at one point he references the Kantian sublime, “the feeling that is so great it inspires neither love nor hate”, and it struck me that science fiction, in its own small way, is forever striving for that moment of the sublime. It’s not an actual objective of the genre, just something its readers look for in the texts they read. But they call it “sense of wonder” (please let’s not use “sensawunda”, which sounds like a brand of margarine). However, sense of wonder isn’t the same as the sublime. It’s a small version of it, the B-movie version – more colourful certainly, lots of bright primary colours in fact, but less actually awe-inspiring.

I think that difference in intensity may be simply a lack of physicality. Mountains are, famously, there. But the sublime doesn’t require an actual physicality. When NASA published the photographs of the surface of Vesta back in 2011, the asteroid was 188 million kilometres from Earth – and no one in my lifetime will ever visit the asteroid in person – but the fact of Vestia’s existence, its realness, the knowledge that it shares this universe with us, still prompted a moment of the sublime.

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And against that, all science fiction can do is… manipulation of scale. When Stephen Baxter casually drops a billion-year history into the plot of his novel, when Alastair Reynolds writes of a journey across the width of a galaxy in his story, when Ann Leckie mentions in passing that the Radchh live in a Dyson Sphere… Because the story is focused on individuals, the sudden realisation – carefully stage-managed by the author, of course – that the story encompasses so much more, at a scale so much greater than the merely human, evokes sense of wonder. Admittedly, suspension of disbelief relies on a degree of plausibility. The universe is fifteen billion years old – that’s not only plausible, it’s a scientific fact. But a Dyson Sphere is not, on the face of it, an especially plausible idea… but it was proposed in scientific literature, and has since become part of science fiction to such an extent its plausibility no longer seems relevant: it has a form of virtual plausibility.

Of course, not all science fiction makes use of sense of wonder. Not every science fiction story takes place over billions of years or across millions of planets. On the contrary, some forms of science fiction deliberately downplay the sense of scale in order to suggest a more homogenous setting for the story – such as space opera. I mean, seriously, no one thinks there are zillions of human-habitable worlds out there just waiting to be settled, or that there’s a Kuhnian Paradigm Shift waiting somewhere in history’s wings to turn reduce the distance between these worlds to journeys of hours, days or weeks instead of centuries and millennia. But then it’s not like space operas are intended to be plausible in any way. They’re just adventure stories, and they use a language all their own.

In a mode of fiction which offers “idea” on one axis and “sense of wonder” on the other, there will always be works which score low, or even zero, on one axis. And too, the popularity of regions of such a graph will shift with time and fashion. We’ve had New Space Opera and we’re now living through the tail-end of it. Space opera has returned to its roots; the space operas being published today are no different in sensibilities to those of the 1970s (although the style of prose may well have changed). One sub-genre which seems to be flowering at present is military sf. Just look at the thousands of self-published titles available on Kindle. And as subgenres of science fiction go, mil sf is probably the least sophisticated. It is war stories told in the language of science fiction. It relies on an insultingly simplified worldview; it is the pulp sf of our times.

I gave this post the title “La petite mort de sf” not because I think science fiction is dead. (Again…) I used the expression “la petite mort” because of its meanings – including “fainting fit”, “nervous spasm”, or, more recently, “post-orgasmic unconsciousness”. While I’m not suggesting science fiction – good or bad – should inspire such states, it seemed like a good fit for an analogy of the gap between sense of wonder and the Kantian sublime. Paul Kincaid once wrote a critical work titled What it is We Do When We Read Science Fiction – and a very good critical works it is too – but I wonder if a more important question is: What It is We Want When We Read Science Fiction. And what I find interesting is the tools built into the genre which address those wants; and a) how those tools have come into being, and b) how the tools are deployed to generate specific effects. For “tool”, you might as well read “trope”… although I think of tropes as the manifestation of deep-seated ideas, sort of like how three-dimensional figures appear in two-dimensional space…

Like manipulation of scale, sf is also open to manipulation of affect. The cheapest way to do this is through language – choosing the right words, essentially. This is not something unique to sf, by any means. Nor is it a technique used all that much in the genre. For much of science fiction’s history, prose has been seen as merely the transmission vector for story. Some sf writers have declared prose should be “beige” or “transparent”, the idea being it should not be a barrier to understanding the story or plot. But, quite frankly, if any style of prose is such a barrier then it’s not doing its job. This doesn’t mean the reader shouldn’t have work for it. Prose can do many things – it can declare, describe, imply, suggest, evoke, generate trains of thought only peripherally linked to the text being read… It can create pictures in your brain, moving pictures, stories which not only re-enact those written on the page but go further, outside the story, beyond the story…

Which means prose carries a heavy burden, over and above that of story. Personally, I prize clarity; but I also prize detail. Perhaps even an over-abundance of detail. Prose should not be “transparent” or “beige”, it should evoke as much as it possibly can, using all the tools at its disposal, linguistic and genre. And there are a great number of tools at the sf writer’s disposal – not just the manipulation of scale or the manipulation of affect mentioned earlier in this post.

True, science fiction will never reach the sublime, but no form of literature will. In its use of sense of wonder, it can approximate it (in a peculiarly circumscribed way, that is). Unfortunately, it is also chiefly a commercial genre of fiction, and much of its DNA was drawn from pulp fiction. The genre as it exists today prizes story and plot and all the mechanical things which together form beginning, middle and end; and yet it has the potential to be so much more. Sometimes, it hints at that promise – and it’s not necessarily genre authors who manage to do so…

Science fiction is a broad church. It has room for two-fisted tales of interstellar derring-do just as much as it does for lyrically-written cautionary tales or avant garde explorations of inner space. And in some years, one form of science fiction will be more popular, and win more awards, than another form. Like the alleged variation in lengths of skirts during times of economic hardship and boom, so science fiction cuts its cloth to the world around it. Unlike skirts, however, it doesn’t appear to go up when times are bad, but the reverse. When times are good, sf is typically optimistic; when the future is not so rosy, dystopia and mil sf rule the roost. It is a barometer of our times.

But it still has a long way to go before it gets close to the sublime.


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Wonderbook, Jeff VanderMeer

wonderbookThey say everyone has a book inside them. Some people, it seems, even have a book about writing books inside them. While many of the latter have been written by people whose only published work appears to be a book about writing a publishable novel, there are a large number by authors with long and illustrious careers. This is especially true in science fiction and fantasy, a mode of fiction which as been curiously self-fertilising since its inception in the pages of Amazing Stories in 1926. Names from the letters pages of the pulp magazines soon had stories appearing in those same titles. There is a long list of successful science fiction and fantasy writers who have published “how to write” books, from Bob Shaw to Ben Bova, from Lisa Tuttle to Damon Knight, and from Stephen King to Ray Bradbury. And yet, despite the marquee names on the covers, such books are not always useful. Shaw’s How to Write Science Fiction (1993) may be an entertaining read, but its advice can be distilled down to “read lots of books”. The best, despite its age, is probably Knight’s Creating Short Fiction (1981). Bova’s The Craft of Writing Science Fiction that Sells (1994) is simplistic, and the stories – his own, of course – he uses to illustrate his points do the book no favours. However, Bova did go on to edit a series of books on specific aspects of writing science fiction for Writer’s Digest Books and, while necessarily specialist in the topics they cover, they can be helpful.

All of which is a roundabout way of introducing Wonderbook by Jeff Vandermeer. Vandermeer is no stranger to genre fiction – he is an award-winning writer and anthologist, and he also runs a highly-regarded small press, Cheeky Frawg Books. Wonderbook, subtitled “the illustrated guide to creating imaginative fiction”, has apparently been several years in the making. Given the book’s size, and its copious illustrations, that’s a boast it’s easy to believe. In fact, as an object, Wonderbook is pretty impressive, which is not something that can be said of most “how to write” books.

And yet… There’s something in the whole concept of a “how to write” book which seems vaguely antithetical to the process of creating fiction. The axiom that writing is a craft, that it is a skill set which can be taught, appears to suggest there is a right way and a wrong way to do it. As a result, “how to write” books often come across as prescriptive – “this is what fiction should be”, “this is what genre fiction should be”… And this can lead to a blanding out of literature written in a science fiction or fantasy mode.

If the recent self-publishing boom has taught us anything, it’s not just that everyone has a book in them, but that most of those books really should have never seen the light of day. It’s not simply an inability to tell a compelling story, it’s that many self-published writers simply do not have the language skills – their books are replete with typos, grammatical errors and malapropisms.

But is a facility with written language all that’s required? Certainly, a writer should know what they are doing before they make a deliberate choice not to do it. It’s not that there’s a need for rules, or even accepted ways of doing things… but expectations certainly exist – from editors to readers, from publishers to reviewers…

Wonderbook scores higher in this regard than other books of its ilk – the clue is there in the subtitle. This is a book designed to catalyse the creative process, and then show how to shape that creative impulse. Vandermeer is also clear on Wonderbook’s audience: “although of use to beginner and intermediate writers working in any genre, Wonderbook’s default setting is fantasy rather than realism” (p xiv). The book covers its subject in seven chapters, titled: Inspiration and the Creative Life, The Ecosystem of Story, Beginnings and Endings, Narrative Design, Characterization, Worldbuilding, and Revision. Each chapter contains numerous illustration – some instructional, some merely decorative. There are also a number of sidebar essays by established genre writers, such as Kim Stanley Robinson, Lauren Beukes, Karen Lord, Ursula K Le Guin, Nick Mamatas and Neil Gaiman. And a detailed analysis of Vandermeer’s own novel, Finch.

The sidebar essays demonstrate that asking ten different writers how to write will result in ten different answers, many of which will be either contradictory or too specific to be of much use. Authors with successful careers have by definition experience at writing publishable fiction, but what worked for them is not necessarily transferable. Nor should it be.

There are plenty of examples given of the narrative techniques covered in Wonderbook, but unfortunately some of the details are just plain wrong. The love affair in Kim Stanley Robinson’s 2312 is between Swan and Wahram, not Waltham (p 87). Iain M Banks’s Culture novels do not “postulate a far future in which humankind has spread out across the galaxy”, but are set during our present day – see the novella ‘State of the Art’ (p 147).

Despite all that, if you’re looking for insights into writing for publication successfully, a “how to write” book is not necessarily the best place to look. Shaw’s advice – “read lots of books” – may be trite, but it’s still the best way to learn how to write. Some “how to write” books may present novel-writing as a “get rich quick” scheme, but anyone with any sense knows it’s anything but. Wonderbook makes no such claims: its lessons are clear, its analyses are mostly unobjectionable, the illustrations add welcome texture, and it’s a poor reader who will walk away from the book without learning something. For the “beginner or intermediate writer”, it’s certainly one of the best books available of its type. For the seasoned writer, perhaps not so much – there’s just a little too much which feels restrictive.

But that’s the nature of writing about writing fiction.

This review originally appeared in Interzone #250, January-February 2014.


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10 things I learnt writing space opera

The following may read as pure cynicism, but it’s actually meant to be tongue-in-cheek. I thought it best to mention that before some redditor sees it and starts frothing at the mouth…

1. There is nothing to be learned from analysing other space operas
Why are some space operas successful, and some not? It’s no good looking for a magic ingredient or a magic formula – there isn’t one. This also applies to epic fantasy, another resolutely commercial form of genre fiction. I read Robert Jordan’s Wheel of Time series to see what made its books bestsellers. I couldn’t figure it out. They were terrible and derivative, and often astonishingly dull. They also sold by the boatload. Go figure.

2. Yes, you can be too clever
Space opera is a commercial subgenre of science fiction and has proven wildly successful on television and in the cinema. It is broad-brush literature. Yes, you can get clever with it, but the sort of people who enjoy space opera are unlikely to appreciate it, and the sort of people who like clever fiction are unlikely to pick up a space opera in the first place. This doesn’t mean there aren’t successful exceptions, of course. But. M John Harrison’s Light had his name on the cover, so readers knew exactly what they were getting. And Leckie’s Imperial Radch trilogy judged the amount of cleverness to include pretty much perfectly.

3. In a trilogy or series, never put off the resolution of minor plot threads or mysteries until the next book
It’s one thing to draw out a plot over the length of a trilogy or series, but that’s the meta-story – no one expects that to be resolved in the first book. But if you’ve included a bunch of minor plot threads, or even a couple of mysteries, you need to resolve them before the end of the book in which they appear. Readers will either conclude the plot thread doesn’t work, the author has forgotten about it, or won’t remember it when you do resolve it in the book following. See above re too clever…

4. Readers will swallow anything… as long as it’s a trope
As Joe Abercrombie tweeted several weeks ago: “Always surprises me the things people find utterly unbelievable in a fantasy. Giant winged lizard? Fine. Female smith? BEYOND RIDICULOUS.” In space opera, that would be: Faster-Than-Light travel? No problem. A society that never developed gunpowder? I DON’T BELIEVE IT. Guess what – it’s all fucking made-up. Every bit of it. Dragons are not real, FTL is not real. So if the author wants to posit a star-faring society without guns, then why the hell not? Um, see above re too clever…

5. Familiarity does not breed contempt, it breeds the moneys
Commercial fiction of any genre trades on the familiar. It exists mostly to be comfort reading, and most people don’t like to have their likes and prejudices questioned. See Puppygate, see Lovecraftgate, see anybody who uses the term “political correctness” or “social justice warrior” unironically. Space opera is big spaceships, big battles, derring-do and as much colour as can be reasonably squeezed into 700 action-packed pages. Themes are big and bold and simple: good people win, bad people lose; evil empires are evil; one man (it’s always a man, of course) with a stout heart can topple the biggest of empires; if you can’t map Middle America values onto a fictional universe, then it is clearly wrong.

6. Unless your space opera is military sf, don’t package it to look anything like military science fiction
If you put a GIANT SPACE BATTLESHIP on the cover of your space opera, most readers will expect to find something inside which is all about the GIANT SPACE BATTLESHIP and nothing else. Manly man human space fleets battling nasty reptile aliens, for example. And when that’s not what’s in there… When people buy a meat pie, they expect to get a pastry shell filled with some sort of flavoured flesh. If it was filled entirely with, say, aubergine, they would be rightly disappointed. Of course, books are not meat pies, and it may well be that a military-sounding book title and a GIANT SPACE BATTLESHIP on the cover are actually relevant to the story, which is, despite all that, not at all military science fiction. But that, of course, is why we have blurbs – and why Kindle books let you read an excerpt.

7. Too much description is a bad thing
Descriptive prose gets in the way of action. Though how immersion is supposed to work without descriptive prose is beyond me– oh wait, clichés. Of course… And you could always stick it in dialogue. Readers like dialogue – it explains things. You know that writers’ maxim: show, don’t tell? It should really be: don’t show, tell it in dialogue. Fact.

8. It’s impossible to know what needs to be explained
Some readers will complain because a space opera’s particular flavour of FTL is not backed up by an info-dump. Others will be unwilling to suspend their disbelief regarding the book’s social set-up without some sort of history lesson to “explain” it. There is no way of knowing what level of exposition is appropriate, or what elements actually require exposition – it varies from reader to reader, from story to story. Personally, I tend to go for “less is more”, but readers seem to trust authors far less these days than they used to.

9. There needs to be a Poe’s Law type thing for pastiches
Science fiction, they say, is a genre in conversation with itself. It might be better to consider it as some sort of colony creature, which passes its genes – ie, tropes – from one generation to the next, slowly evolving, often mutating, as it goes. A GIANT SPACE JELLYFISH. Conversation, after all, it implies some sort of intellectual engagement, and if tropes are what genre uses to propagate itself, you wouldn’t expect them to be used so uncritically so often. So when tropes are indeed pastiched, it’s often impossible to tell if it’s being done ironically or uncritically.

10. You can overthrow the universe as long as you put it back how you found it
Nothing ever really changes in space opera – or in epic fantasy, for that matter. Different uniforms but the same old jackboots. You can only take progression so far. See earlier re female smith. Start putting too much progression in there and you put the entire genre at risk – you get Puppygate. Still it’s hardly surprising that a subgenre based on autocratic political models is regressive, it’s written into its DNA. And if you change that, well, you haven’t really got space opera, have you? So keep your universe tidy and put things back where you found them. You know it’s the “right” thing to do…

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Of course, for every point made above, someone is going to name a particular space opera which disproves the point. Which, er, pretty much proves point 1. But when you look at a genre which exists in two distinct markets, one of which is driven by marketing spend (proper published books), and one by weird sales algorithms (self-published Kindle books), it tends to be the more traditional fare which succeeds best in the latter market. Besides, the points made above are not actually meant seriously…

Or are they?