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I am not a book blogger…

… but I am a book lover, and I have on occasion reviewed books on this here blog over the past four years. So I thought it might be a useful exercise to list those book reviews which can be found here. Alphabetically by author. And then chronologically by title within author. Of course. Because that’s how book collections should always be organised.

Since the books I’ve written about are a somewhat varied collection – no fascination for the shiny new here, you know – I’ve included the original year of publication of the books in brackets after the title.

Click on the titles to see the reviews.

Abercrombie, Joe: The Blade Itself (2006)
Attanasio, AA: Radix (1981)

Banks, Iain (M): Against A Dark Background (1993)
Banks, Iain (M): Matter (2008)
Banks, Iain (M): Transition (2009)
Blish, James: Jack of Eagles (1952)

Chabon, Michael: The Yiddish Policemen’s Union (2007)
Clarke, Arthur C: Rendezvous with Rama (1972)
Cobley, Michael: Humanity’s Fire 1: The Seeds of Earth (2009)
Cobley, Michael: Humanity’s Fire 2: The Orphaned Worlds (2010)
Compton, DG: Chronocules (1970)
Compton, DG: The Continuous Katherine Mortenhoe (1974)

Delany, Samuel R: Dhalgren (1975)
Dickson, Gordon R: the Dorsai trilogy (1959 – 1971)
Durrell, Gerald: My Family and Other Animals (1956)
Durrell, Lawrence: Pied Piper of Lovers (1935)

Eddings, David: Belgariad 1: Pawn of Prophecy (1982)
Ellis, Warren & Gianluca Pagliarani: Aetheric Mechanics (2008)

Farmer, Philip José: To Your Scattered Bodies Go (1971)
Ford, Ford Madox: The Good Soldier (1915)
Foster, Alan Dean: The Tar-Aiym Krang (1972)

Gibson, Gary: Shoal Sequence 3: Empire of Light (2010)
Greenland, Colin: Take Back Plenty (1990)

Harrison, Harry: The Stainless Steel Rat (1961)
Heinlein, Robert: Starship Troopers (1959)
Heinlein, Robert: Stranger in a Strange Land (1961)
Herbert, Frank: Dune (1965)
Highsmith, Patricia: The Talented Mr Ripley (1955)
Hobb, Robin: The Assassin’s Apprentice (1995)
Holdstock, Robert: Where Time Winds Blow (1981)

Jarmain, John: Priddy Barrows (1944)
Jones, Gwyneth: Escape Plans (1986)
Jones, Gwyneth: Kairos (1988)
Jones, Gwyneth: Spirit (2008)

Kadrey, Richard: Metrophage (1988)
Kerouac, Jack: On the Road (1957)
Kipling, Rudyard: Kim (1901)

Le Guin, Ursula K: The Left Hand of Darkness (1969)

MacLeod, Ken: The Night Sessions (2008)
McCarthy, Cormac: The Road (2006)
Martin, George RR: A Song of Ice and Fire 1: A Game of Thrones (1996)
Mercurio, Jed: Ascent (2007)
Morgan, Richard: Black Man (2007)

Niven, Larry: Ringworld (1970)

Park, Paul: Coelestis (1993)
Parker, KJ: Fencer trilogy 1: Colours in the Steel (1998)
Powell, Anthony: A Dance to the Music of Time 1: A Question of Upbringing (1951)

Rand, Ayn: The Fountainhead (1943)
Russell, Sean: Swans’ War 1: The One Kingdom (2001)

Scott, Paul: Raj Quartet 1: The Jewel in the Crown (1966)
Silverberg, Robert: Lord Valentine’s Castle (1980)
Simak, Clifford D: Time and Again (1951)
Smith, EE ‘Doc’: Second Stage Lensman (1941 – 1942)
Stephenson, Andrew M: Nightwatch (1977)
Swanwick, Michael: Stations of the Tide (1991)

van Vogt, AE: The Mating Cry (1950, AKA The Undercover Aliens / The House That Stood Still)
Vance, Jack: Demon Princes 1: Star King (1964)
Varley, John: The Ophiuchi Hotline (1977)

Wolfe, Gene: The Book of the New Sun (1980 – 1983)
Woolf, Virginia: Orlando (1928)

I also review books for Interzone – but you’ll have to buy the magazine to see those; and for the last few months I’ve been posting book reviews to the reviews section of SFF Chronicles here.

I have a few books lined up about which I intend to write on this blog over the next few weeks – a trio of old British sf novels; Gwyneth Jones’ Bold as Love Cycle and the rest of my summer reading project; and – well, why not? after all, it’s not really suitable for my Space Books blog – I might even write about Seven Miles Down, the book about the Trieste’s descent into Challenger Deep… And I really must write more about my favourite authors, too.


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Double Scots

I know, it’s a terrible title. And it took me ages to come up with it. But since it’s reasonably descriptive of the contents of this post, I’m sticking with it.

The two Scots in question are Michael Cobley and Gary Gibson, both of whom have had New Space Opera novels published this year. Cobley’s The Orphaned Worlds is the second in his Humanity’s Fire trilogy, and Gibson’s Empire of Light is the final book in his Shoal Sequence.

Last year, I said of Seeds of Earth, the first book of Michael Cobley’s Humanity’s Fire trilogy (see here), that it was “a pure hit of the purest space opera”. The Orphaned Worlds is no different.

The Sendrukan and Broltruan forces occupying the lost human colony of Darien have tightened their grip, and the freedom fighters have moved into the various historical Uvovo strongholds. Meanwhile, Earthsphere ambassador Robert Horst is hunting through the many levels of hyperspace to find the Godhead, a powerful machine intelligence. Theo Karlsson has been captured by Ezgara mercenaries – who are from another lost human colony – but these are good Ezgara mercenaries, and they discover something shocking in their history. Julia Bryce and the other Enhanced have been captured by a mercenary working for the Spiral Prophecy, who have sent a vast invasion force to Darien. The Knight of the Legion of Avatars has reached Darien, and sets about taking over the warpwell so he can free the millions of Avatars imprisoned in the hyperspace Abyss. And Kao Chih learns what happened to his home world – the third lost human colony – after his grandparents left…

The Orphaned Worlds is, in fact, not an easy book to summarise. There’s a lot going on in it. Middle books of trilogies are notoriously difficult, and too often feel like extended set-ups for the grand climax in book three. Cobley manages to avoid this trap by ensuring there’s always plenty of action, and by doling out small revelations which explain more and more of the trilogy’s story-arc. The Orphaned Worlds also features an admirably diverse cast. Cobley’s protagonists are engaging characters and he handles his various nationalities with skill. He has a good eye for describing scenery, and there’s a level of detail in the prose which makes every facet of his universe clear.

Having said that, the book’s not without some faults. In Seeds of Earth, I thought Cobley had “over-egged” his universe, and so too in The Orphaned Worlds – it feels too rich for the trilogy. Sometimes, in fact, it seems it should belong to a role-playing game, and so should be explored over several years through scenarios and campaigns and sourcebooks. The profusion of alien races and planets also means there are a lot of made-up names in the book. The Orphaned Worlds walks a tight-rope over a chasm of smeerp – mostly successfully; although there’s the odd section where it feels as though it might fall. But Cobley certainly deserves a slap for using the word “youngling”.

Gary Gibson’s Empire of Light is the third book in his Shoal Sequence trilogy, and neatly wraps up its galaxy-spanning story. Like the earlier books in the trilogy, Empire of Light often reads like a long sequence of special effects shots. Admittedly, they’re pretty impressive special effects – there aren’t many books, for example, in which wars are fought by exploding the stars around which the enemy’s planets orbit…

Dakota Merrick finds the Maker, creator of the caches which gave the various races of the galaxy faster-than-light travel, and discovers what it is. She also learns of the Mos Hadroch, a weapon which could be used to defeat the Emissaries. She joins up with Lucas Corso, who’s having trouble with his political rivals on the Freehold colony on Redstone. In a stolen frigate, they, and a handful of others, travel across the galaxy to the Perseus Arm to strike a blow against the Emissaries with the Mos Hadroch. But someone aboard the frigate is not exactly what he appears to be…

The bulk of Empire of Light‘s story is taken up with that long flight to the Perseus Arm and the goings-on aboard the Mjollnir. Much of the Long War – the exploding suns – takes place off-stage. Which is a bit of a shame, as the Emissaries were very funny. Nor do the Zarbi-like aliens of Nova War, the Bandati, figure much in Empire of Light. Given the enormous canvas of the trilogy’s story-arc, it makes for a curiously claustrophobic story. As a result, the the book’s resolution feels a little anticlimactic because its impact is chiefly focused on Merrick, Corso and the others.

There’s still much to like in Empire of Light. Those special effects shots, for one. Gibson also manages a nice demolition of the politics of Robert Heinlein’s Starship Trooper. On Redstone, only veterans have the franchise, and everyone has the right to determine the outcome of a dispute using a duel. Gibson uses Corso to point out how ineffective and corrupt such a regime would be. The sheer scale of Empire of Light‘s story also impresses. Where Cobley sets his story in a galaxy-sized “world” populated with hundreds and thousands of alien civilisations, Gibson’s universe feels more like a real galaxy – with vast empty spaces, and a history stretching back billions of years. There’s a sense of great antiquity to Gibson’s universe, more so than there is to Cobley’s. Yet Gibson still manages to keep his plot firmly focused on his characters.

The two books are excellent examples of the current state of British New Space Opera. Gibson provides excellent sfx, and has a better handle on the size and age of the universe. Cobley’s prose is more detailed, and his ability to evoke place is better. Cobley also has the more diverse cast, which he handles well. On the other hand, Gibson’s aliens feel like they belong in a New Space Opera novel, whereas Cobley’s occasionally feel like they should be in a RPG. Nonetheless, both trilogies – even though Cobley’s is as yet unfinished – are definitely worth reading.


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The Continuous DG Compton

The first book by David Guy Compton I read was Justice City back in 1996. I picked it as one of my ten best books that year, and described it then as “excellently written, believable characters, and a crime plot that depends on its political dimension as much as it does on the psychology of its cast”. It wasn’t until six years later that I read another Compton, Chronicules. While not a comforting book to read, I did review it (see here), and noted that the prose was “a joy to read”. Last year I read Scudder’s Game, and only last month The Electric Crocodile. The more of Compton’s novels I read, the more I appreciate his writing. Yes, they are grim and misanthropic, and most have a very 1970s atmosphere – but that, I suppose, is part of their appeal.

The Continuous Katherine Mortenhoe – also known as Death Watch and The Unsleeping Eye – is perhaps Compton’s best-known sf novel. It was originally published in 1974, and adapted into a film titled Death Watch by Bertrand Tavernier in 1980. I’ve not seen the film, although I certainly plan to find a copy. In the novel, the title character is diagnosed with “Gordon’s Syndrome” and told she has four weeks left to live. A successful television programme, Human Destiny, has found success broadcasting the final weeks of terminal patients, and they want Katherine to be a subject – for a large sum, of course. But she refuses. The producers of Human Destiny had been planning to try out some new technology on her: one of their reporters, Rod, has had his eyes replaced with television cameras. (His eyes still look the same, so Katherine would never know she was being filmed every moment.)

The novel is set in the future, and it’s a very 1970s future. I remarked on this in my capsule review of The Electric Crocodile and, I have to admit, it’s an aesthetic I find appealing – all that Brutalist architecture, the huge antiseptic data processing centres, the clunky technology… The society of Compton’s future is also a product of the book’s time of writing. It’s a future not much different from then, but not much like now. People live in huge blocks of flats, and die only of old age… except for notable exceptions, such as those who feature on Human Destiny. Mortenhoe works as an editor for a publisher – or rather, she manages a computer system which writes romance novels. Yet this old school Labour future also has its rich and privileged – everyone is provided for, but there’s still the fabulously wealthy. And from Compton’s characterisation of one such rich character in The Continuous Katherine Mortenhoe, it’s plain where his sympathies lay.

In fact, if there’s one thing that stands out in Compton’s novels it’s his sympathies. The technology or technological innovation around which Compton bases his stories – in The Continuous Katherine Mortenhoe, it’s Rod’s camera-eyes; in The Electric Crocodile, it was the supercomputer which allowed a self-proclaimed scientific “elite” to dictate the direction of human progress… It’s the misuse or abuse of this technology which is the plot-engine of the novels; and the fuel on which that engine runs is outrage. Rod’s camera-eyes represent an infringement of Katherine’s privacy of unthinkable levels. Every aspect of her life will be held up to public scrutiny and, possibly, probably, ridicule. She will have no secrets. Technology has robbed everyone of their secrets.

Much like the other Compton novels I’ve read, The Continuous Katherine Mortenhoe is a character study of its protagonists – the eponymous “heroine”, of course; and Rod the cameraman. The sections told from Rod’s viewpoint, however, are in the first person. As in The Electric Crocodile, Compton often repeats scenes from each character’s viewpoint, although the disconnect between what they experience is not so marked as it is in that earlier novel. While Rod is a bit of an everyman – he has a failed marriage in his back-history, and his ex-wife makes several appearances – Katherine is extremely well-drawn. She loves her current husband, but their marriage is perhaps best described as “comfortable”. She is not adventurous – but in order to escape the Human Destiny production team, she disguises herself as an indigent. And her decision to do so fits in wholly with her character. She is wholly ordinary, but extraordinary in small ways.

The writing, as in other Compton novels, is excellent. Of those British sf writers who were popular during the 1970s, Compton is perhaps the best prose stylist. Some may have been more popular, Bob Shaw, for example. Some of them may have had a steady career writing books for US publishers, such as EC Tubb or A Betram Chandler. But Compton was, I think, the best writer of the lot. Having said that, his books are very British, and very miserable. So it’s no surprise his novels have been mostly forgotten. Which is a shame. But I certainly plan to read more by him.


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Fantasy Challenge #4: Colours in the Steel, KJ Parker

I just managed to squeeze this book into April so I am, for the time-being, back on track. Although, I have to admit, I’m starting to regret my choice of reading material for this year’s challenge. Probably because I’m asking too much of the books I selected.

Happily, April’s book, Colours in the Steel by KJ Parker, proved to be a good read. It’s Parker’s first novel, and the first book of the Fencer trilogy (followed by The Belly of the Bow and The Proof House). It was first published in 1998, but it doesn’t read like a fantasy that’s more than a decade old.

In the Triple City of Perimadeia, the outcome of court cases are determined by the two advocates fighting each other with swords, often to the death. Bardas Loredan is one such fencer-at-law, and the fact that he’s been practicing his profession for more than ten years indicates that he’s good at it. Temrai is the son of the chief of the plains people, Perimadeia’s on-and-off enemies, and he has come to the Triple City to make swords in its arsenal. Alexius is the city’s Patriarch, the head of the Order which studies the Principle, which is sort of like magic but much more like philosophy. Then there’s Venart and Vetriz, brother and sister traders from the Island, who keep on bumping into Loredan and Alexius…

Out of these characters, and a handful more, Parker sets up a chain of coincidences which eventually lead to the destruction of Perimadeia. While most plots are only fuelled by coincidence, in Colours in the Steel Parker has made the nature of the coincidences themselves a part of the plot. This all begins when Alexius tries to curse Loredan at the behest of a young woman. Which somehow drags Vetriz, who has a natural and unconscious ability in the Principle, into the story. The various cast-members keep on running into each other at fortuitously opportune moments, and they remark on it. Things seem to happen in just such a way as to lead to a specific outcome, and the characters discuss this. But they don’t know why it’s happening, or indeed how it’s happening. The explanation is, I assume, given later in the trilogy. It makes for an original alternative to the vague hints and snippets of back-history most secondary-world fantasies use to drive a series’ story-arc.

On the whole, Colours in the Steel is entertainingly-written. Admittedly, somewhere inside its 503 pages (in my Orbit paperback edition) there’s a 300-page novel fighting to get out. Parker has a tendency to go off on long discourses on subjects which do nothing to advance the plot, and little to flesh out the world. One example is a lecture given by the city’s Chief engineer to Temrai on the construction of trebuchets. True, he uses that knowledge later, but does the reader really need so much detail? And, to be honest, I was never entirely convinced by much of the detail Parker pours into Colours in the Steel. But it sounds plausible. There’s also a description of a typical courtyard in Perimadeia, where one of the characters is sitting, which stretches over several pages and in which nothing actually happens. There are other areas where the prose bogs down like this and the story is in danger of losing all the momentum it has built up to that point: Temrai explaining how he imagines the city cavalry will attack his army, for example; or Athli, Loredan’s clerk, comfort-shopping for stationery.

And yet the plot of the book is a little… odd. The more you read, the less you understand what’s driving the plot. The characters are the ones powering the story, but Parker keeps the engine itself hidden, revealing only hints and clues as the book progresses. For instance, the young woman who wants to curse Loredan – everyone conveniently forgets her name when they encounter her. This makes no sense, and feels whimsical. Even when her actual identity is revealed, knowing her name would have made no difference.

Despite the prolixity and the secretiveness at the heart of the plot, there’s an amusingly sly cynicism to Parker’s prose and world-building. This is perhaps best exemplified by Loredan’s “career” after being made commander-in-chief of Perimadeia’s defences – he’s alternately cast by the city’s leaders as hero, then traitor, then hero again, then traitor…

There’s no doubt that Colours in the Steel is the best of books I’ve so far read for this year’s reading challenge. And yes, if I see the remaining two books in the trilogy I’ll pick them up. I’d like to know how it all pans out. But even more than that, Colours in the Steel is Parker’s debut novel. She has written two more trilogies, and several other novels since. They can only be better than this one. I wouldn’t mind reading them, either.


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Fantasy Challenge #3: The Blade Itself, Joe Abercrombie

Yes, I should have posted this last month. But with one thing and another, I didn’t actually get to the book until early April, and I only finished it a couple of days ago. And I still have April’s book for the fantasy challenge to read and review.

But, The Blade Itself… I had high expectations for this novel, as I’ve yet to see a bad review of it. Admittedly, most of those reviews are by people who are bigger fans of secondary-world fantasy than I am. I may have read my fair share, but it’s by no means my first choice of reading. Or second. Or even third or fourth. And for all that I’ve read many of the popular fantasy writers – Tolkien, Jordan, Erikson, Martin, Moorcock, Donaldson, etc. – I’ve never found them an especially satisfying read. The Blade Itself then, I hoped, given its reputation, might prove something different. After all, it was in part because of books such as The Blade Itself – and their reputations – that I chose to make this year’s reading challenge a fantasy challenge.

So if I’ve laden down Joe Abercrombie’s novel with great expectations, I’ve done no more than all those book bloggers and reviewers out there who praise it. And… you just know I’m going to bury it. Sort of.

As far as I can determine, The Blade Itself‘s reputation rests in part on its subverting of genre stereotypes. There’s no peasant hero, no hidden king, no dark lord, no plot coupons or quest. This is a book which rejects templates and The Tough Guide to Fantasyland. Mostly. The novel’s plot is a case in point. The barbarians in the north have finally organised under a king, Bethold, and are threatening to invade Angland, a northern territory belong to the Union (a united island kingdom). To the south, the city of Dagoska is about to be besieged by the Gurkish Empire, which occupies the continent from which it depends Gibraltar-like. This story is told through the viewpoints of a handful of disparate characters: Logen Ninefingers, an exiled northern barbarian; Inquisitor Glokta, a war hero who is now a despised cripple and torturer; and Captain Jezal dan Luthar, a lazy, arrogant, and not too intelligent officer in the King’s army.

Once upon a time, I thought writing a story featuring a cast of unlikeable characters would be an interesting exercise. Many novels, for example, have anti-heroes – indeed Moorcock created an entire canon of fantasy works featuring anti-heroes. But unlikeable characters and anti-heroes are not the same thing. Abercrombie’s characters are unlikeable – more than that, they’re often despicable. This may be bucking the stereotypes in secondary-world fantasy literature, but Warhammer and other RPGs have been doing it for years. And while it may be an interesting writing exercise, it’s a less interesting reading exercise. I didn’t like Luthar or Glokta; Ninefingers was Conan without the boasting. I didn’t understand why I should want to read their stories. I don’t want to read about prats and pillocks, I see enough of them in real life.

Having said that, the cast of The Blade Itself – and one or two of the secondary characters are actually quite sympathetic – wouldn’t have been so annoying if they had been properly characterised. But Abercrombie uses a technique common in secondary-world fantasy: characterisation by quirk. Each character has a distinctive speech pattern – and some are so distinctive they’re pretty much parodies. Or, in the case of Glokta, Abercrombie presents his thoughts italicised in the prose. And because only Glokta’s thoughts are presented to the reader, he often feels as though he escaped from another book.

The plot has in its favour that it’s not a quest. Having said that, the build up to a war on two fronts is not the most exciting of stories – especially given that The Blade Itself tells it only from the Union’s point of view, and we have only its upper echelons’ prejudiced view of the motives of the northern barbarians and the Gurkish Empire. And those upper echelons are even more of a parody than the central cast. Abercrombie adds to this meagre plot through the introduction of Bayaz, First of the Magi. Ages past, apparently – although exactly when is unclear; certainly several centuries ago – a group of wizards did something which entered legend. Bayaz was one of them, but now he has come back to the Union’s capital, Adua. Except they’re not convinced he is who he says he is…

The Blade Itself is a secondary-world fantasy, which means its world is important. I’m tempted to think a secondary world is more of a hygiene factor – a bad one won’t ruin a book, but a good one will improve it – but perhaps that’s because so many are based on the same models. The world of The Blade Itself is vaguer than most – there’s no map, for example – which actually works to its advantage. Nothing is especially original, and the various societies’ models are plain, but by refusing to treat his novel like a role-playing game supplement, Abercrombie has pushed his story onto his characters. Which would be both a clever move and admirable, if only the characters weren’t such caricatures. Nonetheless, it’s an improvement on many other secondary-world fantasies.

There are some interesting bits in there. But, as in other books of this type, they’re buried in the back-story and it’s only their effect on the narrative which is described. In The Blade Itself, it’s the story of the Maker, and the visit by Bayaz and a handful of others into the House of the Maker, a vast tower in the centre of Adua. That bit I did like.

If there’s a word I’ve heard most associated with The Blade Itself more than any other, it’s “gritty”. I’m not sure if this refers to the unlikeable characters or the level of violence. Because it is a violent book. The damage inflicted in each of the many fight scenes is very detailed. You’d expect a secondary-world fantasy to be violent – it’s in the nature of the genre, they have swords and battles and good versus evil – but none seem to revel in the blood and guts as much as The Blade Itself does. But violence, in fiction as in real life, should be used sparingly. Too much gore on the page, and the story turns into little more than a framing mechanism for one fight after another. A plot needs to be more than that. Thankfully, Abercrombie likes his fight scenes, but he doesn’t let them take over his story.

It occurred to me as I read The Blade Itself that one of the reasons I often find secondary-world fantasy so dissatisfying is because there’s little in it to impress me. In science fiction, you have “eyeball kicks”, or concepts which appeal directly to your sense of wonder; in literary fiction, you can find lovely prose, or an insight whose truth seems so self-evident you wonder why you didn’t think of it yourself, or perhaps an artfully-turned plot that causes you to question everything that has gone before. Secondary-world fantasy offers none of these. It is world-building and story. And the world-building is so often built on historical, or earlier fictional, models that little of it comes as a surprise. The story likewise often follows a tried and tested formula. There’s nothing in them to impress me; I don’t find them satisfying reads.

The Blade Itself is a case in point. It’s undoubtedly better than Pawn of Prophecy (see here). Its prose is not as assured as Assassin’s Apprentice – it is, in fact, often clumsy, although it does improve as it progresses – but its world-building is not as dull as in Hobb’s novel (see here). Its plot is certainly less clichéd, and its cast of characters so much anti-stereotype they’ve turned into parodies.

I approached The Blade Itself with high expectations. For a secondary-world fantasy. Which was somewhat unfair. But then, if you approach a book with low expectations and it exceeds them, that doesn’t mean it’s a good book. When people say science fiction should not be held to the same standard as other branches of fiction, that cardboard characters and plonking prose are fine because it’s science fiction… they’re talking crap. The same holds true for secondary-world fantasy. A good secondary-world fantasy should still be a good book. There should be no caveats, no special generic dispensations.

Will I read the next book in The First Law trilogy? Given the size of the TBR pile – not to mention the two cardboard boxes of books I “quite fancy” reading I have in the other room – no, it’s not going to happen. I don’t especially care what happens to the characters, and if the trilogy’s story-arc is simply a war on two fronts, then I don’t especially care how the trilogy ends. The Blade Itself is the best of the three fantasy novels I’ve read for this challenge so far, but it remains to be seen whether it’ll be the best of the year…


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Fantasy Challenge 2: Assassin’s Apprentice, Robin Hobb

Assassin’s Apprentice was not unknown to me when I picked it as one of my dozen fantasy novels for this year’s reading challenge. I knew that it was popular – the first book in a best-selling fantasy trilogy, in fact. I knew that Robin Hobb was a pen-name, used by Megan Lindholm (whose real name is actually Margaret Astrid Lindholm Ogden). I’d also heard that Lindholm, after ten fantasy novels, found it difficult to sell her next project as her sales had been declining. So she used the pen-name Robin Hobb instead. And Assassin’s Apprentice, her first book under that name, went on to become a best-seller. (A more cynical person than myself might have suggested that the perceived gender of Robin Hobb played a part…)

I’ve no idea how true how that is. Certainly some authors are deemed “category killers”, and subsequently find publication easier under a pseudonym. It seems more likely that Lindholm used the pseudonym simply to distinguish Assassin’s Apprentice and its sequels from her earlier work as it was a very different type of fantasy. Nonetheless, it did feed into my perception of the book…

Which was that Assassin’s Apprentice was a stereotypical secondary-world fantasy.

Except. The book is written in the first person – which is not typical of secondary-world fantasies. But it has a map – which is typical of secondary-world fantasies. I am, I admit, not a big fan of maps in books. I think they’re unnecessary… although I confess there’s a childish amusement to be gained looking up on them the places mentioned in the story. Also, the map in Assassin’s Apprentice did not bode well. I complained last month about Edding’s use of names in Pawn of Prophecy (see here). But at least he made an effort. Hobb instead chose to give the various parts of her fantasyland the most boring names ever – Near Isles, Mountain Kingdom, Neat Bay, South Cove, Cold River, Blue Lake… The characters’ names are no better: King Shrewd, Prince Chivalry, Prince Verity, Lady Patience… (It doesn’t help that Verity is a female name.)

But, the story: Fitz is the apprentice of the title. He’s the bastard son of Prince Chivalry, dumped on the royal family at the age of six. They acknowledge him as an illegitimate son, and he’s left in the charge of Burrich, the Stablemaster. Fitz grows up in the royal castle, Buckkeep Castle, learns how to look after animals, how to scribe, and becomes secretly apprenticed to the king’s assassin, Chade. Much of Assassin’s Apprentice covers Fitz’s childhood and early teen years – his various minor adventures, escapades and learning experiences during that time.

But it is only when he reaches the age of fourteen that the plot of the novel actually begins… Prince Verity is busy using his telepathic Skill to keep the evil Red Ship Raiders from the shores of the Six Duchies (which is the name of the kingdom). But his father, King Shrewd, has decreed he must marry. So Verity’s younger brother, Prince Regal, a nasty piece of work from the first chapter, finds him a bride, Princess Kettricken of the Mountain Kingdom. As part of a powerplay, Regal lies about Kettricken’s brother, the heir to the throne of the Mountain Kingdom, and so persuades King Shrewd to send Fitz with the wedding party to off the Mountain Kingdom prince.

It’s all a heinous plot, of course. And the nasty villains get their comeuppance. And you know they’re villains because they’ve been nasty since they first appeared. Although Hobb makes a decent fist of characterising her cast, she does signpost a bit too blatantly where the reader’s sympathies should lie.

As a secondary-world fantasy, Assassin’s Apprentice fails the immersion test. The world Hobb has created is, frankly, a bit dull. The convention of giving everything prosaic names evokes nothing, and suggests only a lack of imagination. The world itself is pretty much your bog-standard cod mediaeval world – although unlike the real Middle Ages, the royal family are just an ordinary bunch of folks with a bit more responsibility than most. Which seems a bit… egalitarian – a fault of many fantasies by US authors. There’s very little actual fantastic content – a mention of dragons, the Skill (telepathy), the Wit (empathy with animals), and the world itself. It seems odd that the world should feel as though it were painted in washed-out colours, given that over half of the book is essentially world-building.

Despite all that, I found myself enjoying Assassin’s Apprentice. It was an easy read, and Hobb has an engaging voice. I wasn’t convinced by Fitz, the narrator – the action starts when he’s fourteen, but he came across as somewhat older. It was certainly a better book than Pawn of Prophecy, but even so I’ve no plans to continue with the trilogy. Or indeed any other books by Hobb. There are some hints in Assassin’s Apprentice of a bigger story-arc and more interesting revelations. But. While the book is fairly typical of the genre, it also felt a lot like a fantasy with training wheels. It’s too much like a mediaeval boy’s adventure, sort of King Arthur meets Tom Sawyer, with very little actual secondary-world fantasy content.

A step up from last month’s read then, but still disappointing.


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Fantasy Challenge 1: Pawn of Prophecy, David Eddings

My first choice of genre might well be science fiction, but I’ve also read a lot of fantasy. But not The Belgariad by David Eddings, for some reason. Perhaps it felt like too much of a cash-in on the popularity of the genre – back in the 1980s – so I gave it a miss. I don’t know. But I’ve now read the first book of the series. And…

I don’t think I missed anything.

Pawn of Prophecy is the first of five books known collectively as The Belgariad. It was first published in 1982, and is still in print now. But as a YA fantasy.

Garion is a fourteen-year-old orphan, who lives on a farmstead in central Sendaria. His guardian, Aunt Pol, is the cook. One day, a nameless storyteller – subsequently named Mister Wolf by Garion – makes one of his infrequent visits to the farmstead. Apparently, something very important has been stolen from somewhere, and Mister Wolf needs to discuss this with Aunt Pol. Which he does. The two decide to hunt down the thief and retrieve the stolen item. Afraid to leave Garion on his own at the farmstead – he is clearly more than just a simple orphan – they take him with them. Also accompanying them is the farm’s blacksmith, Durnik, who fancies Aunt Pol. They are then joined by Barak, a huge Viking-like warrior, and Silk, a weaselly merchant/spy.

The intrepid band head to Darine, a city on the north coast of Sendaria, but miss their quarry. So they head south to a trading city, then across to a major port, before being accosted by a platoon of royal guards and escorted north again – but this time to the Sendarian capital. Where they meet the king, and Mister Wolf, Aunt Pol, Barak and Silk are revealed as rather more important personages than they purported to be. And they’re needed yet further north at Val Alorn, the capital of Cherek, for a meeting of kings.

At Val Alorn, Garion kills a boar in a hunt, unmasks a spy, learns more about Mister Wolf and Aunt Pol, and learns a little more about who he is.

There is, plainly, nothing new here. There wasn’t back in 1982. The Belgariad is the very definition of a secondary world fantasy. Pawn of Prophecy even opens with a creation myth as a prologue – and which so clearly sets the plot of the series that the real natures of the central cast can only have come as a surprise to a complete nincompoop. In fact, there is very much a sense about Pawn of Prophecy of it being a manufactured book, as if it were written to a checklist. Perhaps this is because it’s so clichéd.

Each of the nations on the continent – there is, of course, the obligatory map at the front of the book – has a single characteristic. Sendaria is populated by practical peasants (and where better to hide your Peasant Hero?), Cherek is Viking-like berserkers, Drasnia is spies and shifty merchants, Algaria is Mongol-like nomads, Tolnedra is an empire… It’s world-building by numbers – there’s no real sense of place or culture to each city or nation, only of plugged-together borrowings.

The same is true of the characters. Garion is both the Peasant Hero and the Hidden King. Mister Wolf is the Good Magician. Barak is the Mighty Warrior. Durnik is the Loyal But Slightly Dim Peasant. All are straight from Central Casting. And Eddings makes little effort to further distinguish them from their archetypes. For example, Barak likes beer. A lot. Oh yes – his relations with his wife are somewhat strained. I suppose that “quirk” makes him a little bit different. Except, Silk – who is a typical thief/scout – is in love with his “aunt”, the king’s second wife (the king is his uncle, but she is no blood relation). So the cast are actually as much characterised by their relationships as they are their archetypes.

There’s a bizarre clumsiness to the naming of people and places in the book too. Sendaria is fine… but Ulgoland? Tolnedra? Angarak? Mimbrate knight? Some of the place-names read like accidents on a Scrabble board. They make the place feel even more invented. There doesn’t appear to have been any effort made to make names sound like they fit a particular culture.

The prose reads as though it were dictated. It has that sort of verbal rhythm, and a reliance on set phrases to characterise members of the cast. I lost count of the number of times I saw the sentence “Barak laughed”. Descriptive prose is thin at best. When, for example, Aunt Pol takes on the role of Duchess of Erat when the party reaches Muros, she is described as “wearing a blue dress” and “magnificent”. There are a number of action sequences, and in these the sparse prose works quite well. But the story itself seems to be mostly carried in the dialogue. The characters trek for leagues to some city, then have a discussion. They trek somewhere else and have another discussion. Then there’s an action set-piece. Afterward, they have a discussion.

So, not an impressive work. And I suspect I would have found it just as dissatisfying if I’d read it back in 1982 (when I was in my late teens). I can certainly understand why the Belgariad has been re-categorised as YA. A bratty fourteen-year-old, especially an ignorant one, is a protagonist only teenagers could like. I’d have preferred if he’d been killed early on – although, of course, that was unlikely, given that the series is about him…

I am reliably informed that Pawn of Prophecy is the weakest of the five novels. Certainly on the strength of it I have no desire to read the remaining books. I’ve read the series précis on Wikipedia (here), and neither does that encourage me to read further.

So, the first book in this year’s reading challenge, Pawn of Prophecy, fails to persuade me to try the next book. Let’s hope the next fantasy series I chose is more successful.


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Reading Challenge #12 – Stranger in a Strange Land, Robert Heinlein

I first read Stranger in a Strange Land back in my early teens, twenty or more years ago. I think I may have read it more than once during that time. I vaguely recall being aware of the book’s reputation, but not entirely understanding why it had such a reputation – I enjoyed it, but I thought other Heinlein novels were better. My opinion of Heinlein’s oeuvre has changed considerably in the decades since then, and according to my records the last book by him I read was in 1996. And that was a reread of I Will Fear No Evil. Well, yes, I did read Starship Troopers last year, but I didn’t read it for enjoyment, so it doesn’t count – see here.

Throughout my science fiction reading career, Heinlein has never been a favourite sf author, although I’ve read around two dozen of his books, many of them more than once. I also owned around a dozen of them – although I purged my book-shelves of all but a handful early last year.

Which is a long-winded way of saying that, despite its reputation, I had relatively low expectations for this reread of Stranger in a Strange Land. Heinlein’s 1940s somewhat patronising dialogue-heavy prose style no longer appeals to me; his politics certainly don’t appeal. So what to make of the sf novel that, along with Dune (a personal favourite) and The Lord of the Rings (I really should reread it one of these days), was beloved by college students around the world in late 1960s and 1970s?

First, the plot. A mission to Mars comes a cropper, and a second mission sent twenty-five years later finds a single survivor living among the Martians: Valentine Michael Smith, the son of two members of the first mission’s crew. They return him to Earth. Smith is Martian in all but physiology, and he introduces his Martian way of thinking to the people around him. He also proves to have “magical” powers. For a while, he stays with Jubal Harshaw, a cantankerous multi-millionaire, who has opinions on everything. Smith leaves him to see more of the world – well, the USA of the time – and then creates a charismatic church. But society at large – well, the society of the USA of the time – does not want to hear his “message”, and he is torn apart by a mob. His church and message survive in his followers.

So. The good stuff. Stranger in a Strange Land is surprisingly readable. Heinlein’s prose is like beige – it’s not colourful, it doesn’t stand out as either good or bad. Some people think all novels should be written in beige prose. I happen to think that’s a waste of English. Why does the language have such a large lexicon if all you’re going to use are the blandest words in it?

That readability may well be because so much of the book is dialogue. A reader doesn’t need to exercise their imagination as much for dialogue as they do for descriptive prose. Sadly, for a book originally published in 1961, the dialogue in Stranger in a Strange Land sounds like it’s straight from some 1940s screwball rom com. In fact, the whole book reads as though it were written twenty years earlier. Nor is it really science fiction. Michael Valentine Smith may be a survivor from a mission to Mars, but there are sections of the book set among angels in heaven. And Smith’s powers are pretty much magical.

And then there’s the politics… Which is sort of Rand lite. But with sexual liberation and some distinctly dodgy 1950s gender politics. Heinlein, many will tell you, was a proto-feminist – and yet one female character, Jill, in Stranger in a Strange Land says, “Nine times out of ten, if a girl gets raped, it’s partly her fault” (p281). This is after two pages of her ruminating on why she enjoys showing off her body to dirty old men and why it is A Good Thing. As is, apparently, pornographic depictions of women.

Stranger in a Strange Land is also apparently a satire – it says on the back-cover of my 1980 NEL edition: “a searing indictment of Western Civilization”. All I found it in were a few off-the-cuff observations of the sort found in a some channel TV sitcom, and a made-up church that owed more to 1920s carnivals than it did to organised religion. In fact, Smith actually joins a carnival for a while after leaving Harshaw’s mansion – but this is a an old-style carnival, rather than simply a travelling funfair.

Incidentally, I couldn’t find a copy online of my NEL edition’s cover art, hence the current Hodder edition shown above. Still, look at that hyperbole “the Hugo-winning bestseller they wanted to ban”.  It doesn’t say who wanted to ban it – lovers of good literature, perhaps. If it was some religious group – well, don’t forget one such group also wanted to ban Watership Down, a book with a cast of rabbits.

Heinlein’s characterisation never stretched much beyond Competent Man and Perky Female, but in this novel he also manages Dim-Witted Innocent – science fiction’s very own Forrest Gump, if you will. Except Valentine Michael Smith, the Man from Mars, is a Magical Forrest Gump. There are a couple of feeble attempts at passing off his powers as ESP, but I’m not aware of any previously-documented psionic power which makes clothes disappear – telecdysiasism, perhaps? The many mentions of the Martian “Old Ones”, who are “discorporated” members of that race but who still interact with the living, also read more like fantasy than science fiction.

I’d always pegged Heinlein’s later works – the 1970s and onwards – as his Dirty Old Man books, so I was surprised to see he’d actually started on that phase a decade earlier. In 1961, when Stranger in a Strange Land was first published, he was 54, so not really that old, but it’s plain that Jubal Harshaw is Heinlein. Admittedly, Heinlein was known for putting mouthpieces into his fiction, but Harshaw has to be the least subtle of any of them. He’s also, quite frankly, full of crap. He gives a lecture on modern art that is little more than ill-informed opinion. Indeed, some of the “facts” he spouts are anything but. Not to mention that, for all his much-vaunted egalitarianism, he’s nothing more than an old school capitalist patriarch.

Which makes Smith, the Magical Forrest Gump, something even worse. Perhaps in 1961, he might have been seen as something akin to a carnival freak, a “good monster”. But now, he’s more of a Charles Manson / David Koresh type figure – and Smith’s church, with its creed of nudity and group orgies, only makes the resemblance worryingly closer. I personally find little to admire, and much to condemn, in such cults, so a novel celebrating them is unlikely to find much favour with me. To be fair, Heinlein is innocent in that regard, as Stranger in a Strange Land predates both Manson and Koresh, not to mention Jonestown or Heaven’s Gate.

I knew before I opened the cover that reading Stranger in a Strange Land was not going to be fun. That’s one reason why this post is late. But I’d forgotten how downright irritating Jubal Harshaw is, how annoying his Heinlein’s female characters are – and how interchangeable: Harshaw has three “secretaries”, a blonde, a brunette and a black-haired one, but they might as well be the same woman with a few bottles of hair-dye; likewise the other women in the book. I’d also forgotten how stupid the whole concept of “grok” is. Try rereading the book, and substituting “understand” or “comprehend” for “grok”. The book is entirely unchanged.

In the history of science fiction, Robert Heinlein was undoubtedly an important writer, and Stranger in a Strange Land is one of sf’s few break-out books, enjoying success outside the genre. Like Rand’s novels, I suspect Stranger in a Strange Land is also a book read more for its politics and philosophy – it certainly can’t be for its prose, characterisation, or depiction of a near-future USA. And, again like Rand’s novels, there’s not much in there that appeals to me. Nor is it especially timeless. Stranger in a Strange Land reads like a novel of the 1940s, and feels wildly inappropriate in the twenty-first century.

I very much doubt I’ll ever read Stranger in a Strange Land again, but I think I’ll hang onto my copy for the time-being…