It Doesn't Have To Be Right…

… it just has to sound plausible


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The Five Rules of Good Writing

So I’ve been working on a new novel, and that got me thinking about the way I approach writing. Which is basically write, edit, write, edit… and so on until I’m happy with it. But there are some rules I try to stick to. And, since everyone likes list, I thought I’d share them.

  1. Make every sentence, and everything in it, unambiguous
  2. Map every ramification of the ideas in the story
  3. Leave no holes in the plot for the story to escape through
  4. Get the details right (and that means research)
  5. The resolution should always be a consequence of the actions of one or more characters

So, there you go. A sure-fire recipe for success at writing. You heard it here first.


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All the news that’s fit to print

Nearly halfway through the year, and time for a little self-promotion – i.e., my magazine and anthology appearances during the rest of this year.

Andy Remic wanted “bizarro fiction” for Anarchy Book’s anthology Vivisepultura, and I certainly hope my story in it qualifies. There’s only one way to find out: buy a copy. Due to be published on 1st August.

I’ll be in The Exagerrated Press’ The Monster Book for Girls, edited by Terry Grimwood, which I believe will be launched at Fantasycon in Brighton in September.

I have a story in Eibonvale Press’ new anthology, Where Are We Going?, edited by Allen Ashley – due to be published in late 2011 / early 2012. The story is my bathypunk one, which was inspired by the one and only descent to Challenger Deep, the deepest part of any ocean , in 1960.

Next month’s Jupiter sf magazine has one of my stories in it. It will be, as far as I’m aware, the only death metal hard sf story ever to see print. It quotes extensively from the lyrics of one of my favourite bands, Mithras (with their permission, of course). Then there’s Alt Hist #3, publication date currently unknown, which will contain one of my stories.

Finally, there’s Rocket Science, the hard sf anthology I’m editing for Mutation Press. The submission period starts on 1st August, so I’m fully expecting to get mailbombed on that date.

For those of you who can’t wait, there’s always ‘Disambiguation‘ on the Alt Hist website, and ‘Barker’ in the Winter 2010 BFS Journal.


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All watched over by the machine-like prose of science fiction

In the first two episodes of All Watched Over By Machines of Loving Grace, Adam Curtis lays the blame for the current economic crisis and last century’s ecological crisis on ideas propagated by two works of science fiction masquerading as non-fiction. The first is Ayn Rand’s Atlas Shrugged, a frankly risible book, whose philosophy of Objectivism led to decades of fiscal mismanagement and economic blunders. The second is Eugene P Odum’s Fundamentals of Ecology, which posited a deeply-flawed model of nature and society that corrupted several branches of science and technology for much of the twentieth century.

And while it may be stretching a point, given that Atlas Shrugged was a work of fiction but Fundamentals of Ecology claimed to be scientific non-fiction, I have to wonder how healthy has been science fiction’s magpie and indiscriminate approach to scientific and pseudo-scientific theories through the decades. Not just John W Campbell’s championing of Dianetics, or even L Ron Hubbard’s creation of Scientology, but also, for example, Jack Vance basing his The Languages of Pao on the Sapir-Worf Hypothesis. In fact, it might be said that science fiction has been little more than a delivery mechanism for bad ideas to impressionable members of society.

It could be argued, in other words, that science fiction is, and always has been, intellectually bankrupt.

But is this really surprising? Remember how the genre began, as a predictive and didactic mode of fiction invented by Hugo Gernsback, the author of Ralph 124C 41+ and publisher of several home electronics magazines. Science fiction is essentially prescriptive – it takes ideas and from them defines plot and world. The idea may be a thought experiment, albeit one that’s in service to a plot, but thought experiments built on flawed concepts cannot generate useful results.

Science fiction, unlike mimetic fiction, has never been observational. It models, rather than presents empirical evidence. It is machine-fiction, built upon calculated extrapolation from an initial position, presenting simplified conclusions drawn from simplified data sets. Because it seeks to explain.

I’ve written before of hard limits in science – these are not hypotheses or inventions, but known physical laws and theories, like gravity, chemical reactions, the speed of light… Our understanding of how chemicals react may change, but that altered understanding will not affect the amount of energy generated when two specific chemicals are mixed together. Likewise, no matter what we learn about the universe, the distances between stars will remain unchanged and, at present, far beyond our current ability to cross. There is room within the genre for fictions predicated on this approach to science and technology. Marry it with a mimetic mode of fiction, a mode which is first and foremost observational, and perhaps you have a new direction for the genre, or a new sub-genre.

Call it “hard-limits science fiction”.


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An important announcement

Today is the 50th anniversary of Yuri Gagarin’s flight. Half a century ago, Gagarin was the first human being to leave this planet – albeit for only one hour and forty-eight minutes. Thirty years ago today was also the launch of the first Space Shuttle to reach orbit, Columbia. Which was sadly lost eight years ago on mission STS-107 when it broke up on re-entry, killing its crew of seven. I am choosing to honour Gagarin’s achievement – and Columbia’s crew; and all those who have been in space, however briefly – in my own way:

I’m going to edit a hard science fiction anthology.

It will be titled Rocket Science, and it will be published in 2012 by Mutation Press.

This announcement is advance warning. I’m looking for submissions, but I won’t be open to receive them until 1st August 2011. I want stories and non-fiction of up to 6,000 words, which meet the following description:

Science fiction does take place in a vacuum. Travel more than 100 kilometres vertically from where you’re standing, and you’ll be in space. Where there’s no life-sustaining air; where the cold, and direct sunlight, can kill. There’s no gravity, and background radiation will cause cancer in one in ten people. Yet the future of our species quite possibly lies up there, or somewhere that will require us to cross space to reach.

Too often, science fiction glosses over the difficulties associated with leaving a planetary surface, traveling billions of kilometres through space, or even living in a radiation-soaked vacuum. The laws of physics are side-stepped in the interests of drama. Yet there’s plenty of drama, plenty of science fiction drama, in overcoming the challenges space presents. Whether it is, for example, an alternate history take on the Apollo Lunar landings; the discovery of an alien artefact on a moon of Jupiter; or the story of a mission to the nearest star.

ROCKET SCIENCE is looking for stories which realistically depict space travel and its hazards. The reader needs to know what it would be like to be there. This doesn’t mean stories must be set in interplanetary or interstellar space; but the technology and science involved must be present somewhere. It could be a story set in a spacecraft, on an asteroid or space station; or about a mission soon to leave Earth’s surface. It could be a first contact, a rescue against the odds, or a study of some unusual space phenomenon. Whatever suits. Don’t be afraid to be literary.

But no space opera, definitely no space opera.

Payment will be £10.00 per 1,000 words. Again, don’t send in any submissions until 1st August 2011. So you’ve got plenty of time to come up with something suitable.

You can find more details on the website here. I’ve also put together four flyers (PDF), which you can print out, hand to friends, stick on the wall of your den / study, etc., etc. You can find them here: one, two, three and four. If you have any questions, feel free to email the editorial address given on the flyers and website.


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Towards a new definition of hard

There is a branch of science fiction – some would say it’s the branch which actually defines the genre – known as “hard science fiction”. Like all the terms associated with sf, its meaning is confused, confusing, disputed and not always useful. Wikipedia, for instance, defines hard sf as science fiction which is “characterized by an emphasis on scientific or technical detail, or on scientific accuracy, or on both”. Yet this is not what I’ve always understood by the term.

To me, hard sf has always been that mode of science fiction which features, or emphasises, the “hard” sciences – physics, cosmology, chemistry, etc. This is in contrast to soft sf, which focuses on the “soft” sciences – anthropology, psychology, archaeology, etc. The fact that two such intersecting definitions for the same thing exist is not unusual in science fiction. Indeed, the genre itself has never been satisfactorily defined.

Yet I also believe that hard sf needs to be rigorous. And Wikipedia’s definition (taken from The Encyclopaedia of Science Fiction) does indeed focus on that. But some fictions which would be excluded from the label using Wikipedia’s definition I would still describe as hard sf. Indeed, the classic example given for the sub-genre is often Hal Clement’s Mission of Gravity. Which features aliens and, by implication, faster-than-light travel. Neither concept is “scientifically accurate” in the most rigorous sense of the phrase. Clearly, the definition is problematical.

Categorising a fiction by the sciences which feature in it, hard or soft, is no better. Both types may be present. And if they exist in equal measure, is the fiction hard or soft? And which science is hard and which soft? In order to define hard sf, you must first define the hard sciences. So that’s not going to work either.

And then I came across this…

There’s an interesting article here on the Cosmos Magazine website about humanity’s future in space – or rather, lack of a future. Much of the author’s discussion revolves around the limitations placed on rocketry by chemistry. Rocket engines have not substantially changed for almost a century, and that’s because there’s very little that can be done to improve what is, at its most basic, a chemical reaction. The laws of chemistry dictate how much energy that reaction can generate, and those laws are not something that can be changed. This seems counter-intuitive because in so many other areas of science and technology progress is rapid and effective – computing, for example. But, as the author of the piece writes, “In the case of electronics and information systems, we are dealing with soft rules, related to the limits of human ingenuity. In the case of space flight, we are dealing with hard rules, related to the limits of physics and chemistry.”

Science fiction often has to sidestep such “hard rules” in order to tell a story. The aforementioned faster-than-light travel is a good example. The laws of physics are quite clear that the speed of light cannot be exceeded. There are theoretical ways around this, but most are either impossible or unlikely – Alcubierre’s drive, for example, would require more energy than is available in the entire universe.

So perhaps we should consider sf which stays within the boundaries of these hard limits as hard science fiction. Any fiction which requires authorial invention to circumvent these limits would thus be “soft” sf – or whatever other sub-genre its characteristics identify it as, such as space opera.

Admittedly, it’s not as if a new, or more accurate, definition of hard sf is demanded. Most genre readers and commentators are quite happy with shifting, amorphous and evolving genre categories. Others insist that science fiction is resistant to taxonomy; or even that taxonomy itself is not useful in genre conversations. But taxonomy does indeed have its uses – it allows people to compare like with like, it sets the terms of reference for discussions, it allows for commentary on thematic similarities. And my new definition at least has the benefit of being “hard” itself: we know the hard limits imposed on us by the laws of the universe, and we can recognise those concepts and conceits invented by the author to circumvent those limits.

And it does seem fitting that hard sf should be definable, that it should operate within clearly-drawn boundaries, that its definition should be as rigorous as those fictions which comprise it.


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Anatomy of a Story: Killing the Dead

The author tells us that he’d had the title in his head for years, but no real plot to go with it. “Later the idea of setting the story on a generation starship occurred to me,” he says. “And then I decided it should be about terrorism, which fit perfectly with the setting – the sealed environment of a generation starship is especially vulnerable to terrorists. The rest of the story came out of a conversation with Eric Brown as we travelled north from a convention on a much-delayed train.”

So reads part of the introduction to my story ‘Killing the Dead’ by the editors of the Postscripts magazine/anthology . It appeared in ‘Edison’s Frankenstein’, issue 20/21, dated December 2009. According to my records, I finished ‘Killing the Dead’ in June of 2008, tried it at two magazines, before it was bought by Pete Crowther and Nick Gevers of Postscripts at the end of July. It was another 18 months before it eventually saw print.

I had indeed had the title knocking around for years – the earliest version of the story I can find was written on an Amstrad PCW, and I owned that I when I was at university in the early 1990s. In the 500 or so words which are all I completed of that draft, the story is set on an alien world and in a city which, like in ancient Egypt, sits on one side of a river with a necropolis on the other. But that’s as far as I got with it. Some fifteen years later, I decided to have another go. I kept the necropolis, but moved it onto a generation starship – which then gave me a reason for preserving the bodies of the dead. And indeed for their destruction to be a major felony, with ramifications for all those aboard. It also gave me the opening image of the dark spreading across the sky.

‘Killing the Dead’ is one of the few stories I’ve written where I actually did make it up as I went along. I had a fairly clear idea of the cast and plot: members of the starship’s crew are preserved after death in necropolises with the intention of resurrecting them, and their valuable skill-sets, once the starship reaches its destination. But someone is destroying the tombs, and so jeopardising the crew’s ability to build a functioning colony when they arrive. These crimes would be under investigation by a detective, who previously has had little beyond the occasional theft or assault to look into.

The logic behind all this was hashed out in the conversation with Eric Brown mentioned above. We were on our way to our respective homes from Novacon in Wallsall in November 2007. He told me I should write the story, so I did. I finished it in less than a week. But it wasn’t very good, and needed more work. So I fiddled with it over the next six months.

I did some research, of course: I picked a suitable destination and worked out how long the journey would reasonably take. At some point I decided that I wanted the story to reference Dante’s Divine Comedy. I’d already described the necropolises as low hills of seven levels in reference to Purgatorio, but I wanted to include more. So I split the story into seven sections – including a dream sequence – and buried in each section an image derived from one of the seven terraces of Purgatory. These are:

1 The Proud, who carry huge stones on their back
2 The Envious have their eyes sewn shut
3 The Wrathful walk around in acrid smoke
4 The Slothful are engaged in a ceaseless activity of some sort
5 The Covetous lay face down on the ground
6 The Gluttonous are forever tempted by fruit out of reach (although I think the source I used mentioning running water, so I went with that instead)
7 The Lustful must pass through a wall of flame

I leave it to the reader to find the relevant sentences in the story.

Despite all this, I don’t think I’d actually figured out the end when I started the story. I didn’t know who the terrorists were. So when I did work it out, it came as a surprise – but one of those good ones, one of those ones where you realise the answer has already been set up in the story right from the start.

The same was true of the final few sentences. I’d been hiding references to purgatory throughout the story, so it seemed only natural that the journey aboard the generation starship should be cast as a form of limbo. It also occurred to me that a fear the journey’s end might leave them in hell rather than heaven could be a valid motivation for the terrorism.

Incidentally, all the named characters in the story are named for various mythologies’ gods of the dead: Arawn (Welsh), Supay (Inca), Flins (Wendish), and Jabru (Elamite).

Those few venues which did review the issue of Postscripts were positive about ‘Killing the Dead’. It didn’t set the genre on fire, although I’d have been surprised if it did. Tangent Online described the story as “Highly recommended”, and Gav at NextRead was also nice about it. And, er, that’s about it.

For those of you who want to make up your own mind, here it is (PDF).


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The future’s so bright, you gotta wear chains

While reading Marianne de Pierries’ Dark Space last week (see here), it struck me that sf writers are all too keen to extrapolate or invent science and technology in their fictions – FTL, AI, anti-gravity, etc. – but they then insist on imagining socially regressive societies. The world of Araldis in Dark Space is markedly sexist – the women are either wives or mistresses, and have no say in Araldisian society. Why would a writer do that? After the decades of struggle for gender equality, to then write about a society in which women are once again second-class citizens just seems stupid. It’s not even a failure of the imagination because it was plainly a deliberate artistic choice.

But this is not unusual in space opera. Writers invent galaxy-spanning empires with magical technology… and then populate them with tyrants, slave traders, mass-murderers, pirates and all manner of scum and villainy, design them with systemic inequality, inequity, injustice and unfairness. True, scum and villainy exists in modern-day society, and even the twenty-first century has its share of inequality and inequity. But they don’t define it.

Space opera is an inherently right-wing subgenre. As is military science fiction. There are exceptions but, as a general trend, both subgenres tend to the right of centre. It is, I suspect, a consequence of the form, since not all writers of space opera or military sf cleave to the political right. But the vast majority of those writers – Anglophone ones, as that’s the bulk of my reading, and the area about which I know most – live in developed nations, where slavery is illegal, where everyone has the vote, where fairness in many areas of life is either legally or constitutionally protected. And yet these same authors can happily invent a future universe in which sentient beings are treated worse than animals, the first solution to any problem is unregulated violence, and inequality is institutionalised… And that inequality is all too often ignored by the protagonists, because typically they’re among the privileged. (This latter is especially true of secondary-world fantasy, with its penchant for adventuring princes; but that’s an argument for another day.)

There are, I noted above, exceptions. Iain M Banks, Alastair Reynolds, Ken MacLeod, for example. These exceptions are usually British. Having said that, while Banks’s Culture is famously a post-scarcity utopia, he still populates his novels with plutocratic shits (possibly a tautology) and the like – if only to give Special Circumstances something to do…

I’ve been wondering why space opera / mil sf needs to be so socially regressive / right wing. Is it a consequence of science fiction’s history? Military science fiction often appears to be little more than fancied-up Horatio Hornblower in Space, and so copies 17th Century British society – in all respects but the technology. It could be that Asimov’s Foundation trilogy, famously based on Gibbon’s The Decline and Fall of the Roman Empire, led to the Roman Empire as a model for galactic empires in space operas. Personally, I suspect US science fiction owes an unconscious debt to Rudyard Kipling’s Kim. The similarities are striking.

And why are the exceptions mostly from the UK? Is it just a consequence of domestic politics? I’d like to think British sf owes an equal debt to HG Wells, but it was plainly dominated by the US mode – at least until the advent of the New Wave. Admittedly, the last couple of decades has seen more Wellsian sf creeping into British sf, though his influence continues to be ignored by US science fiction. Which is odd, historically, as HG Wells – and Jules Verne – were both extensively reprinted in magazines during the early days of the genre in the USA.

Some have argued that space opera and military sf require conflict, that without it there’d be no story. But conflict is not the only delivery mechanism for drama. There are others – exploration and puzzle-solving are two alternatives, for example. Literary fiction does not require rapes, murders, slavery, genocide or global wars to provide drama. Further, science fiction is, above all else, about the present. And present-day society – for the majority of those who read and write Anglophone sf – is mostly fair, and has become increasingly so over the centuries. (Bar current Tory policies designed to profit the few at the expense of the many.) That fairness is not universal, true; but even those who do not currently experience it are generally better off than they would have been in earlier decades and centuries.

Perhaps it’s simply that space opera / mil sf are predominantly escapist subgenres. Perhaps they can’t aspire to anything higher. If they were to comment on unfairness, if they were to justify their regressive societies as story qua story, you’d expect to see some discussion of those it effects most in the real world. But the Other is also noticeably absent from both subgenres. Both are still characterised by the privileged expressing their privilege – mostly using awesome weaponry.

The history of space opera and military science fiction, from EE ‘Doc’ Smith through Poul Anderson and John Brunner to CJ Cherryh and now Peter F Hamilton, is almost entirely populated with examples which demonstrate the above. It has become axiomatic. That needs to be questioned. A regressive society is not, in and of itself, implicit in space opera, and should not be treated as such. Space opera need not primarily be escapist; and escapist fiction need not be defined by unfairness in its invented universe.

It’s time to think a little more intelligently about the universes we create for our fictions. It’s time our fictions reflected our ambitions and didn’t simply parrot the assumptions of past decades.

It’s time we dragged space opera, and military science fiction, into the twenty-first century.


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Thrilling wonder tales…

Credit: NASA/JHUAPL/CIW

I look at the above photograph and I feel the sense of wonder I should be getting from science fiction. That picture is the surface of Mercury, as taken by MESSENGER, a space probe. That’s about ninety-two million kilometres from Earth (averaging out the distance between the two). A robotic spacecraft slightly smaller than a Mini, and weighing less than half a tonne, has spent the last six and a half years travelling from Earth to Mercury, and on 18 March will go into orbit about the planet nearest to the Sun.

Too much sf seems to treat the universe like a giant backyard. Characters hop into spaceships and zip off to some other star. But those distances are vast. MESSENGER took six and a half years to reach Mercury (admittedly it didn’t take a direct route). Even less than a century ago, other parts of this world were great distances away. In the 1930s, flying to Australia would take a fortnight. In the decades since, the world, as they say, has grown smaller. And science fiction has, in a manner of speaking, applied the same transformation to the universe – but more perhaps in terms of time and history rather than distance. Early space operas had starships flitting about the galaxy, without giving any real indication of scale. But it’s only with the advent of new space opera (it’s not worth capitalising it anymore, I think) that history has been folded into this shortening – near-immortal characters, or alien races who first came to prominence billions of years ago… Perhaps in the genre’s early days the distances involved were mostly unknown, and so unimaginable, that the minds of writers and readers simply skipped across their surface. Now we have a better understanding and so have compressed the lightyears and megaparsecs into something conceptually manageable, and have in turn colonised the millions and billions of years stretching back to the Big Bang and forward to the heat death of the universe…

And yet there’s little need to. There are wonders a-plenty in the universe, some of them so mind-boggling your mind ends up doing that skipping-across-the-surface thing. This morning, for example, I learnt that the red hypergiant VY Canis Majoris “could swallow our sun eight billion times over”. That’s absolutely enormous. Then there are the galactic filaments, which are simply so huge your mind core-dumps at the numbers concerned. But. Scale is not sense of wonder, and a lot of sf confuses the two. VY Canis Major may be enormously huge – but it’s also a star. Like the one up in the sky. Just much bigger. Or, to choose an example from a seventy-year-old space opera (see here): using planets as mobile fortresses is sense of wonder; a fleet of over a million starships is not. A photograph of the surface of Mercury, a planet in our Solar system, is sense of wonder; a galactic empire where planets are no more than a day or two of travel apart is not.

You might well think from what I’ve written in the past on this blog – and from the fact that I also have a blog dedicated to books about space – that my subgenre of choice is hard sf. But it isn’t. Chiefly because most hard sf is appallingly written. By “hard sf”, I don’t mean science fiction that is true to known science, but rather sf that features the “hard” sciences – physics, chemistry, cosmology, etc. Unfortunately, it’s a subgenre mostly written by scientists. And it shows. For instance, I really like the idea of Ben Bova’s Grand Tour novels – a series of novels set during the exploration and colonisation the Solar system – but I find them unreadable. Which is not to say all hard sf exhibits clanking prose, cardboard characters and an anal-retentive focus on science and technology. There are a number of hard sf writers whose stories and novels I appreciate and enjoy: Stephen Baxter, Paul J McAuley, Geoffrey A Landis, G David Nordley, immediately spring to mind. I also have David G Hartwell and Kathryn Cramer’s The Hard SF Renaissance on the TBR, but I’m expecting it to infuriate more than it entertains.

Of all the subgenres of sf, I probably read space opera more than any other. Some of my favourite sf authors write new space opera, and as a mode of genre writing I suspect it offers the largest canvas and has the biggest toolbox. But it also occupies a well-worn rut, and few books or authors seem capable of breaking, or willing to break, out of it. Its politics are often juvenile, its psychology rudimentary, and its plots little more than privilege wet dreams or revenge fantasies. Science and technology is replaced with toys festooned with flashing lights. It makes few concessions to reality and less to plausibility. It has confused scale with sense of wonder. The universe has become merely a backdrop of stars and not a source of wonder. It tells thrilling wonder tales, but they might as well take place anywhere – in Fantasyland, or some period from human history, or some corner of the world hidden from progress… What’s the point in making the stories space opera? What’s the point in using the universe and all its wonders as a setting? That’s confusing the furniture with the genre’s characteristics.

Perhaps space opera needs to take a long hard look at Mercury.


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A science fiction story – with flying boats!

A week or so ago I set myself a challenge: to write a science fiction story in which a flying boat featured prominently. I was hoping to come up with some heartland sf story, something with spaceships and aliens and such. And flying boats, of course. But I couldn’t think of a plot in which a flying boat, especially a historical one, might plausibly appear in the distant future or on another planet.

I could have just invented some futuristic flying boat, but I was determined it’d be a known type – and I had in mind one of those flying boats from the 1930s which carried passengers to Australia or across the Atlantic. So I dreamt up and considered a number of ideas, and promptly discarded them… and then realised there was only one way I could justifiably have a Short Empire flying boat, for example, in a sf story. But I didn’t really want to write alternate history. I wanted something more sfnal than that.

And I think I’ve sort of done it.

It’s a somewhat experimental story – in both structure and the fact that the plot is only implied. I shouldn’t think it’s the first story, science fiction or mainstream, to ever be written in this fashion, but it’s the first time I’ve tried it. It was fun to research, and I had fun “writing” it. I hope it proves as much fun to read.

Here it is (PDF): Disambiguation

Enjoy.